private void Server_PacketReceived(object sender, PacketReceivedEventArgs e) { var command = Packet.openPackage(e.Packet); Commands((string)command, e.Sender); //server.SendPacket(new Packet("FAILED")); //ToDo: Broadcast an alle bei einem Fehler }
protected void OnPacketReceived(PacketReceivedEventArgs e) { PacketReceivedEventHandler recHandler = PacketReceived; if (recHandler != null) { recHandler(this, e); } }
private void OnPacketReceived(PacketReceivedEventArgs e) { PacketReceivedEventHandler handler = PacketReceived; if (handler != null) { handler(this, e); } }
/// <summary> /// If server received packets. /// </summary> /// <param name="sender"></param> /// <param name="e"></param> private static void OnPacketReceived(object sender, PacketReceivedEventArgs e) { PacketHandler h = new PacketHandler(); del = new ExecuteSend(SendExamListToClient); del += SendExercisesToClient; del += ProcessAnswers; h.ProcessPacket(e, del); }
private void Server_PacketReceived(object sender, PacketReceivedEventArgs e) { AsyServer.SendPacket(e.Packet); //AsyServer.SendPacket(e.Sender, e.Packet); }