static TileData() { string filePath = Core.FindDataFile("tiledata.mul"); if (File.Exists(filePath)) { using (FileStream fs = new FileStream(filePath, FileMode.Open, FileAccess.Read, FileShare.Read)) { BinaryReader bin = new BinaryReader(fs); if (fs.Length == 3188736) // 7.0.9.0 { m_LandData = new LandData[0x4000]; for (int i = 0; i < 0x4000; ++i) { if (i == 1 || (i > 0 && (i & 0x1F) == 0)) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt64(); bin.ReadInt16(); // skip 2 bytes -- textureID m_LandData[i] = new LandData(ReadNameString(bin), flags); } m_ItemData = new ItemData[0x10000]; for (int i = 0; i < 0x10000; ++i) { if ((i & 0x1F) == 0) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt64(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData(ReadNameString(bin), flags, weight, quality, quantity, value, height); } } else { m_LandData = new LandData[0x4000]; for (int i = 0; i < 0x4000; ++i) { if ((i & 0x1F) == 0) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); bin.ReadInt16(); // skip 2 bytes -- textureID m_LandData[i] = new LandData(ReadNameString(bin), flags); } if (fs.Length == 1644544) // 7.0.0.0 { m_ItemData = new ItemData[0x8000]; for (int i = 0; i < 0x8000; ++i) { if ((i & 0x1F) == 0) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData(ReadNameString(bin), flags, weight, quality, quantity, value, height); } } else { m_ItemData = new ItemData[0x4000]; for (int i = 0; i < 0x4000; ++i) { if ((i & 0x1F) == 0) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData(ReadNameString(bin), flags, weight, quality, quantity, value, height); } } } } m_MaxLandValue = m_LandData.Length - 1; m_MaxItemValue = m_ItemData.Length - 1; } else { Console.WriteLine("tiledata.mul was not found"); Console.WriteLine("Make sure your Scripts/Misc/DataPath.cs is properly configured"); Console.WriteLine("After pressing return an exception will be thrown and the server will terminate"); throw new Exception(String.Format("TileData: {0} not found", filePath)); } }
public static void Configure() { string filePath = Core.FindDataFile( "TileData.mul" ); if (filePath != null) { using ( FileStream fs = new FileStream( filePath, FileMode.Open, FileAccess.Read, FileShare.Read ) ) { BinaryReader bin = new BinaryReader( fs ); m_LandData = new LandData[0x4000]; for ( int i = 0; i < 0x4000; ++i ) { if ( (i & 0x1F) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); bin.ReadInt16(); // skip 2 bytes -- textureID m_LandData[i] = new LandData( ReadNameString( bin ), flags ); } m_ItemData = new ItemData[0x4000]; for ( int i = 0; i < 0x4000; ++i ) { if ( (i & 0x1F) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData( ReadNameString( bin ), flags, weight, quality, quantity, value, height ); } } } else { throw new Exception("TileData.mul was not found"); } }
static TileData() { string filePath = Core.FindDataFile( "tiledata.mul" ); if ( File.Exists( filePath ) ) { using ( FileStream fs = new FileStream( filePath, FileMode.Open, FileAccess.Read, FileShare.Read ) ) { BinaryReader bin = new BinaryReader( fs ); if ( fs.Length == 3188736 ) { // 7.0.9.0 m_LandData = new LandData[0x4000]; for ( int i = 0; i < 0x4000; ++i ) { if ( i == 1 || ( i > 0 && (i & 0x1F) == 0 ) ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt64(); bin.ReadInt16(); // skip 2 bytes -- textureID m_LandData[i] = new LandData( ReadNameString( bin ), flags ); } m_ItemData = new ItemData[0x10000]; for ( int i = 0; i < 0x10000; ++i ) { if ( (i & 0x1F) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt64(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData( ReadNameString( bin ), flags, weight, quality, quantity, value, height ); } } else { m_LandData = new LandData[0x4000]; for ( int i = 0; i < 0x4000; ++i ) { if ( (i & 0x1F) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); bin.ReadInt16(); // skip 2 bytes -- textureID m_LandData[i] = new LandData( ReadNameString( bin ), flags ); } if ( fs.Length == 1644544 ) { // 7.0.0.0 m_ItemData = new ItemData[0x8000]; for ( int i = 0; i < 0x8000; ++i ) { if ( (i & 0x1F) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData( ReadNameString( bin ), flags, weight, quality, quantity, value, height ); } } else { m_ItemData = new ItemData[0x4000]; for ( int i = 0; i < 0x4000; ++i ) { if ( (i & 0x1F) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag)bin.ReadInt32(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData( ReadNameString( bin ), flags, weight, quality, quantity, value, height ); } } } } m_MaxLandValue = m_LandData.Length - 1; m_MaxItemValue = m_ItemData.Length - 1; } else { Console.WriteLine( "tiledata.mul was not found" ); Console.WriteLine( "Make sure your Scripts/Misc/DataPath.cs is properly configured" ); Console.WriteLine( "After pressing return an exception will be thrown and the server will terminate" ); throw new Exception( String.Format( "TileData: {0} not found", filePath ) ); } }
public static void Configure() { string filePath = Environment.FindDataFile( "TileData.mul" ); if ( File.Exists( filePath ) ) { using ( FileStream fs = new FileStream( filePath, FileMode.Open, FileAccess.Read, FileShare.Read ) ) { BinaryReader bin = new BinaryReader( fs ); m_LandData = new LandData[0x4000]; for ( int i = 0; i < 0x4000; ++i ) { if ( ( i & 0x1F ) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag) bin.ReadInt64(); bin.ReadInt16(); // skip 2 bytes -- textureID m_LandData[i] = new LandData( ReadNameString( bin ), flags ); } m_ItemData = new ItemData[0x10000]; for ( int i = 0; i < 0x10000; ++i ) { if ( ( i & 0x1F ) == 0 ) { bin.ReadInt32(); // header } TileFlag flags = (TileFlag) bin.ReadInt64(); int weight = bin.ReadByte(); int quality = bin.ReadByte(); bin.ReadInt16(); bin.ReadByte(); int quantity = bin.ReadByte(); bin.ReadInt32(); bin.ReadByte(); int value = bin.ReadByte(); int height = bin.ReadByte(); m_ItemData[i] = new ItemData( ReadNameString( bin ), flags, weight, quality, quantity, value, height ); } } m_MaxLandValue = m_LandData.Length - 1; m_MaxItemValue = m_ItemData.Length - 1; } else { Console.WriteLine( "TileData.mul was not found" ); Console.WriteLine( "Make sure your x-runuo.xml is properly configured" ); Console.WriteLine( "After pressing return an exception will be thrown and the server will terminate" ); throw new Exception( String.Format( "TileData: {0} not found", filePath ) ); } }