public void RegisterSpectator(Client client) { if (registeredMembers.Contains(client.Player.CharID) == false) { TournamentMember member = new TournamentMember(this, client); client.Player.Tournament = this; member.Active = false; registeredMembers.Add(member); OnPlayerRegistered(member); } }
public object Clone() { TournamentMemberCollection memberCollection = new TournamentMemberCollection(); for (int i = 0; i < members.Count; i++) { memberCollection.Add(members[i]); } return(memberCollection); }
public object Clone() { TournamentMemberCollection memberCollection = new TournamentMemberCollection(); for (int i = 0; i < members.Count; i++) { memberCollection.Add(members[i]); } return memberCollection; }