public MazeOfDeathRegion(MazeOfDeath maze) : base(null, maze.Map, Region.Find(new Point3D(maze.Bounds.Start, 0), maze.Map), maze.Bounds) { m_Maze = maze; Register(); }
public MazeOfDeathRegion( MazeOfDeath maze ) : base(null, maze.Map, Region.Find( new Point3D( maze.Bounds.Start, 0 ), maze.Map ), maze.Bounds) { m_Maze = maze; Register(); }