public static bool Throttle(int packetID, NetState ns, out bool drop) { if (ns.Mobile is not PlayerMobile player || player.AccessLevel >= AccessLevel.Counselor) { drop = false; return(true); } if (Core.TickCount < ns.GetPacketDelay(packetID) + Delays[packetID]) { drop = true; return(false); } drop = false; return(true); }