public override void AddComponents() { Item tiller = new PirateTillerManS(); tiller.Movable = false; Item hatch = new HatchS(); hatch.Movable = false; Item leftplank = new LeftPlankS(); leftplank.Movable = false; Item rightplank = new RightPlankS(); rightplank.Movable = false; AddItem( tiller, 0, -5, 0 ); AddItem( hatch, 0, 5, 0 ); AddItem( leftplank, 2, 1, 0 ); AddItem( rightplank, -2, 1, 0 ); AddMobile( new Pirate(), 4, 0, 2, 0 ); AddMobile( new Pirate(), 4, 0, 0, 0 ); AddMobile( new Brigand(), 4, 0, -3, 0 ); AddMobile( new PirateCaptain(), 1, 0, -4, 0 ); }
public override void AddComponents() { Item tiller = new PirateTillerManS(); tiller.Movable = false; Item hatch = new HatchS(); hatch.Movable = false; Item leftplank = new LeftPlankS(); leftplank.Movable = false; Item rightplank = new RightPlankS(); rightplank.Movable = false; AddItem(tiller, 0, -5, 0); AddItem(hatch, 0, 5, 0); AddItem(leftplank, 2, 1, 0); AddItem(rightplank, -2, 1, 0); AddMobile(new Pirate(), 4, 0, 2, 0); AddMobile(new Pirate(), 4, 0, 0, 0); AddMobile(new Brigand(), 4, 0, -3, 0); AddMobile(new PirateCaptain(), 1, 0, -4, 0); }