public override void OnCombatantChange() { if (Combatant != null && Combatant.Alive && m_shepherd != null && m_shepherd.Combatant == null) { m_shepherd.Combatant = Combatant; m_shepherd.Say("Hey, my dog! Leave it alone!"); } }
public override void OnCombatantChange() { if (Combatant != null && Combatant.Alive && m_shepherd != null && m_shepherd.Combatant == null) { m_shepherd.Combatant = Combatant; m_shepherd.Say("Hey, leave my sheep alone!"); if (m_dog != null && m_dog.Combatant == null) { m_dog.Combatant = Combatant; } } }