public static Shadowlord Spawn(Point3D platLoc, Map platMap) { if (m_Instances.Count > 0) { return(null); } Shadowlord creature = new Shadowlord(); creature.Home = platLoc; creature.RangeHome = 4; creature.MoveToWorld(platLoc, platMap); return(creature); }
public InternalSelfDeleteTimer(Mobile p) : base(TimeSpan.FromMinutes(180)) { Priority = TimerPriority.FiveSeconds; Mare = ((Shadowlord)p); }