Inheritance: BaseCreature
示例#1
0
        public void SpawnReaper(Mobile target)
        {
            int reap = 0;

            foreach (Mobile m in this.GetMobilesInRange(20))
            {
                if (m is Reaper)
                {
                    ++reap;
                }
            }

            if (reap < 5)
            {
                BaseCreature reaper = new Reaper();

                Map map = target.Map;

                Point3D loc           = this.Location;
                bool    validLocation = false;

                for (int j = 0; !validLocation && j < 10; ++j)
                {
                    int x = this.X + 5;
                    int y = this.Y + 5;
                    int z = map.GetAverageZ(x, y);
                }

                reaper.MoveToWorld(loc, map);
            }
        }
		public void SpawnReaper( Mobile target )
		{
			int reap = 0;

			foreach ( Mobile m in this.GetMobilesInRange( 20 ) )
			{
				if ( m is Reaper )
					++reap;
			}

			if ( reap < 5 )
			{
				BaseCreature reaper = new Reaper();

				Map map = target.Map;

				Point3D loc = this.Location;
				bool validLocation = false;

				for ( int j = 0; !validLocation && j < 10; ++j )
				{
					int x = this.X + 5;
					int y = this.Y + 5;
					int z = map.GetAverageZ( x, y );
				}

				reaper.MoveToWorld( loc, map );
			}
		}