public override void OnResponse(NetState state, RelayInfo info) { if (m_Spawner.Deleted) { return; } switch (info.ButtonID) { case 0: // Cancel (mouse's right button click anywhere on the gump) { break; } case 200: // Bring everything home { m_Spawner.BringToHome(); break; } case 300: // Complete respawn { m_Spawner.Respawn(); break; } case 400: // Props { state.Mobile.SendGump(new PropertiesGump(state.Mobile, m_Spawner)); state.Mobile.SendGump(new PremiumSpawnerGump(m_Spawner)); break; } case 500: // Cancel (button "Cancel") { break; } case 1001: // Okay { m_Spawner.CreaturesName = CreateArray(info, state.Mobile, 100); break; } case 1002: // Okay { m_Spawner.SubSpawnerA = CreateArray(info, state.Mobile, 200); break; } case 1003: // Okay { m_Spawner.SubSpawnerB = CreateArray(info, state.Mobile, 300); break; } case 1004: // Okay { m_Spawner.SubSpawnerC = CreateArray(info, state.Mobile, 400); break; } case 1005: // Okay { m_Spawner.SubSpawnerD = CreateArray(info, state.Mobile, 500); break; } case 1006: // Okay { m_Spawner.SubSpawnerE = CreateArray(info, state.Mobile, 600); break; } default: { //ButtonID: 1-90 spawn; 91-180 remove int ID = info.ButtonID; int Type = 0; // Spawn creature if ((ID >= 1) && (ID <= 15)) { Type += 100 + ID; m_Spawner.Spawn(GetEntry(Type, info)); } else if ((ID >= 16) && (ID <= 30)) { Type += 200 + ID - 15; m_Spawner.SpawnA(GetEntry(Type, info)); } else if ((ID >= 31) && (ID <= 45)) { Type += 300 + ID - 30; m_Spawner.SpawnB(GetEntry(Type, info)); } else if ((ID >= 46) && (ID <= 60)) { Type += 400 + ID - 45; m_Spawner.SpawnC(GetEntry(Type, info)); } else if ((ID >= 61) && (ID <= 75)) { Type += 500 + ID - 60; m_Spawner.SpawnD(GetEntry(Type, info)); } else if ((ID >= 76) && (ID <= 90)) { Type += 600 + ID - 75; m_Spawner.SpawnE(GetEntry(Type, info)); } // Remove creature else if ((ID >= 91) && (ID <= 105)) { Type += 100 + ID - 90; m_Spawner.RemoveCreatures(GetEntry(Type, info)); } else if ((ID >= 106) && (ID <= 120)) { Type += 200 + ID - 105; m_Spawner.RemoveCreaturesA(GetEntry(Type, info)); } else if ((ID >= 121) && (ID <= 135)) { Type += 300 + ID - 120; m_Spawner.RemoveCreaturesB(GetEntry(Type, info)); } else if ((ID >= 136) && (ID <= 150)) { Type += 400 + ID - 135; m_Spawner.RemoveCreaturesC(GetEntry(Type, info)); } else if ((ID >= 151) && (ID <= 165)) { Type += 500 + ID - 150; m_Spawner.RemoveCreaturesD(GetEntry(Type, info)); } else if ((ID >= 166) && (ID <= 180)) { Type += 600 + ID - 165; m_Spawner.RemoveCreaturesE(GetEntry(Type, info)); } string entry = GetEntry(Type, info); if (entry != null && entry.Length > 0) { m_Spawner.CreaturesName = CreateArray(info, state.Mobile, 100); m_Spawner.SubSpawnerA = CreateArray(info, state.Mobile, 200); m_Spawner.SubSpawnerB = CreateArray(info, state.Mobile, 300); m_Spawner.SubSpawnerC = CreateArray(info, state.Mobile, 400); m_Spawner.SubSpawnerD = CreateArray(info, state.Mobile, 500); m_Spawner.SubSpawnerE = CreateArray(info, state.Mobile, 600); } break; } } }