public static MercutioTheUnsavory Spawn(Point3D platLoc, Map platMap) { if (Instances != null && Instances.Count > 0) { return(null); } MercutioTheUnsavory creature = new MercutioTheUnsavory(); creature.Home = platLoc; creature.RangeHome = 4; creature.MoveToWorld(platLoc, platMap); return(creature); }
public InternalSelfDeleteTimer(Mobile p) : base(TimeSpan.FromMinutes(60)) { Priority = TimerPriority.FiveSeconds; Mare = ((MercutioTheUnsavory)p); }