public override void OnGotMeleeAttack(Mobile attacker)
        {
            if (attacker != this && 0.25 > Utility.RandomDouble())
            {
                BaseCreature spawn = new LostSoulsOfTheAntiChrist(this);

                spawn.Team = this.Team;
                spawn.MoveToWorld(this.Location, this.Map);
                spawn.Combatant = attacker;

                //Say(1053034); // * The plague beast creates another beast from its flesh! *
            }

            base.OnGotMeleeAttack(attacker);
        }
示例#2
0
        public override void OnGotMeleeAttack(Mobile attacker)
        {
            if (attacker != this && 0.25 > Utility.RandomDouble())
               {
                   BaseCreature spawn = new LostSoulsOfTheAntiChrist(this);

                   spawn.Team = this.Team;
                   spawn.MoveToWorld(this.Location, this.Map);
                   spawn.Combatant = attacker;

                   //Say(1053034); // * The plague beast creates another beast from its flesh! *
               }

               base.OnGotMeleeAttack(attacker);
        }