public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); MirrorImages = new List <LockeColeMirrorImagePortal>(); switch (version) { case 1: { var count = reader.ReadInt(); if (count > 0) { for (int i = 0; i < count; i++) { LockeColeMirrorImagePortal mi = reader.ReadMobile <LockeColeMirrorImagePortal>(); if (mi != null) { MirrorImages.Add(mi); } } } } goto case 0; case 0: {} break; } }
public void MirrorImage_Callback() { HideEffect(); Hidden = true; CantWalk = true; Blessed = true; var mob1 = new LockeColeMirrorImagePortal(); var mob2 = new LockeColeMirrorImagePortal(); var mob3 = new LockeColeMirrorImagePortal(); var mob4 = new LockeColeMirrorImagePortal(); mob1.Hidden = true; mob1.CantWalk = true; mob1.Blessed = true; mob2.Hidden = true; mob2.CantWalk = true; mob2.Blessed = true; mob3.Hidden = true; mob3.CantWalk = true; mob3.Blessed = true; mob4.Hidden = true; mob4.CantWalk = true; mob4.Blessed = true; MirrorImages.Add(mob1); MirrorImages.Add(mob2); MirrorImages.Add(mob3); MirrorImages.Add(mob4); SetHits(Hits); Timer.DelayCall(TimeSpan.FromSeconds(2), () => { mob1.MoveToWorld(Location, Map); mob2.MoveToWorld(Location, Map); mob3.MoveToWorld(Location, Map); mob4.MoveToWorld(Location, Map); mob1.SetHits(MirrorImageHealth); mob2.SetHits(MirrorImageHealth); mob3.SetHits(MirrorImageHealth); mob4.SetHits(MirrorImageHealth); HideEffect(); mob1.HideEffect(); mob2.HideEffect(); mob3.HideEffect(); mob4.HideEffect(); Hidden = false; CantWalk = false; Blessed = false; mob1.Hidden = false; mob1.CantWalk = false; mob1.Blessed = false; mob2.Hidden = false; mob2.CantWalk = false; mob2.Blessed = false; mob3.Hidden = false; mob3.CantWalk = false; mob3.Blessed = false; mob4.Hidden = false; mob4.CantWalk = false; mob4.Blessed = false; CurrentSpell.Clear(); }); }