public override void InitOutfit() { Item item = new FancyShirt(Utility.RandomNeutralHue()); item.Layer = Layer.InnerTorso; AddItem(item); AddItem(new LongPants(Utility.RandomNeutralHue())); AddItem(new BodySash(Utility.RandomNeutralHue())); AddItem(new Boots(Utility.RandomNeutralHue())); AddItem(new Cloak(Utility.RandomNeutralHue())); Utility.AssignRandomHair(this); Container pack = new CityVendorBackpack(); pack.Movable = false; AddItem(pack); }
public override void InitOutfit() { Item item = new FancyShirt( Utility.RandomNeutralHue() ); item.Layer = Layer.InnerTorso; AddItem( item ); AddItem( new LongPants( Utility.RandomNeutralHue() ) ); AddItem( new BodySash( Utility.RandomNeutralHue() ) ); AddItem( new Boots( Utility.RandomNeutralHue() ) ); AddItem( new Cloak( Utility.RandomNeutralHue() ) ); Utility.AssignRandomHair( this ); Container pack = new CityVendorBackpack(); pack.Movable = false; AddItem( pack ); }