public override void OnDeath( Container c ) { Timer t = new NightCritterTimer( c ); t.Start(); base.OnDeath( c ); }
public override void OnDeath( Container c ) { if ( this.Controlled ) NightSheepSystem.RemoveSheep( this.ControlMaster, this ); Timer t = new NightCritterTimer( c ); t.Start(); base.OnDeath( c ); }