示例#1
0
文件: MapForm.cs 项目: ufaith/cmir2
        public static void Start(int lastIndex = 0)
        {
            if (Path == string.Empty) return;

            var lines = File.ReadAllLines(Path);

            _endIndex = lastIndex; // Last map index number

            for (int i = 0; i < lines.Length; i++)
            {
                if (lines[i].StartsWith("[")) // Read map info
                {
                    lines[i] = System.Text.RegularExpressions.Regex.Replace(lines[i], @"\s+", " "); // Clear white-space

                    lines[i] = lines[i].Replace(" ;", ";"); // Remove space before semi-colon

                    // Trim comment at the end of the line
                    if (lines[i].Contains(';'))
                        lines[i] = lines[i].Substring(0, lines[i].IndexOf(";", System.StringComparison.Ordinal));

                    MapInfo newMapInfo = new MapInfo { Index = ++_endIndex };

                    var a = lines[i].Split(']'); // Split map info into [0] = MapFile MapName 0 || [1] = Attributes

                    string[] b = a[0].Split(' ');

                    newMapInfo.MapFile = b[0].TrimStart('['); // Assign MapFile from variable and trim leading '[' char
                    newMapInfo.MapName = b[1]; // Assign MapName from variable

                    List<string> mapAttributes = new List<string>(); // Group of all attributes associated with that map
                    mapAttributes.AddRange(a[1].Split(' '));

                    int nri = mapAttributes.FindIndex(x => x.StartsWith("NORECONNECT(".ToUpper())); // NORECONNECT() placement in list of parameters
                    int fi = mapAttributes.FindIndex(x => x.StartsWith("FIRE(".ToUpper())); // FIRE() placement in list of parameters
                    int li = mapAttributes.FindIndex(x => x.StartsWith("LIGHTNING(".ToUpper())); // LIGHTNING() placement in list of parameters
                    int lighti = mapAttributes.FindIndex(x => x.StartsWith("LIGHT(".ToUpper())); // LIGHT() placement in list of parameters
                    int mmi = mapAttributes.FindIndex(x => x.StartsWith("MINIMAP(".ToUpper())); // MINIMAP() placement in list of parameters
                    int bmi = mapAttributes.FindIndex(x => x.StartsWith("BIGMAP(".ToUpper())); // BIGMAP() placement in list of parameters
                    int mli = mapAttributes.FindIndex(x => x.StartsWith("MAPLIGHT(".ToUpper())); // MAPLIGHT() placement in list of parameters
                    int minei = mapAttributes.FindIndex(x => x.StartsWith("MINE(".ToUpper())); // MINE() placement in list of parameters

                    newMapInfo.NoTeleport = mapAttributes.Any(s => s.Contains("NOTELEPORT".ToUpper()));
                    newMapInfo.NoReconnect = mapAttributes.Any(x => x.StartsWith("NORECONNECT(".ToUpper()));
                    newMapInfo.NoRandom = mapAttributes.Any(s => s.Contains("NORANDOMMOVE".ToUpper()));
                    newMapInfo.NoEscape = mapAttributes.Any(s => s.Contains("NOESCAPE".ToUpper()));
                    newMapInfo.NoRecall = mapAttributes.Any(s => s.Contains("NORECALL".ToUpper()));
                    newMapInfo.NoDrug = mapAttributes.Any(s => s.Contains("NODRUG".ToUpper()));
                    newMapInfo.NoPositionMove = mapAttributes.Any(s => s.Contains("NOPOSITIONMOVE".ToUpper()));
                    newMapInfo.NoThrowItem = mapAttributes.Any(s => s.Contains("NOTHROWITEM".ToUpper()));
                    newMapInfo.NoPlayerDrop = mapAttributes.Any(s => s.Contains("NOPLAYERDROP".ToUpper()));
                    newMapInfo.NoMonsterDrop = mapAttributes.Any(s => s.Contains("NOMONSTERDROP".ToUpper()));
                    newMapInfo.NoNames = mapAttributes.Any(s => s.Contains("NONAMES".ToUpper()));
                    newMapInfo.NoFight = mapAttributes.Any(s => s.Contains("NOFIGHT".ToUpper()));
                    newMapInfo.Fight = !mapAttributes.Any(s => s.Contains("SAFE".ToUpper()));
                    newMapInfo.Fire = mapAttributes.Any(x => x.StartsWith("FIRE(".ToUpper()));
                    newMapInfo.Lightning = mapAttributes.Any(x => x.StartsWith("LIGHTNING(".ToUpper()));
                    newMapInfo.MiniMap = mapAttributes.Any(x => x.StartsWith("MINIMAP(".ToUpper()));
                    newMapInfo.BigMap = mapAttributes.Any(x => x.StartsWith("BIGMAP(".ToUpper()));
                    newMapInfo.Mine = mapAttributes.Any(s => s.Contains("MINE(".ToUpper()));
                    newMapInfo.MapLight = mapAttributes.Any(s => s.Contains("MAPLIGHT(".ToUpper()));
                    newMapInfo.Light = LightSetting.Normal;

                    if (newMapInfo.NoReconnect == true) // If there is a NORECONNECT attribute get its MapFile
                        newMapInfo.ReconnectMap = (newMapInfo.ReconnectMap == string.Empty) ? "0" : mapAttributes[nri].TrimStart("NORECONNECT(".ToCharArray()).TrimEnd(')');
                    if (mli != -1) // If there is a MAPLIGHT attribute get its value
                        newMapInfo.MapLightValue = Convert.ToByte(mapAttributes[mli].TrimStart("MAPLIGHT(".ToCharArray()).TrimEnd(')'));

                    if (mapAttributes.Any(s => s.Contains("MINE1".ToUpper()))) // Mir Mine 1
                        newMapInfo.MineIndex = 1;
                    if (mapAttributes.Any(s => s.Contains("MINE2".ToUpper()))) // Mir Mine 2
                        newMapInfo.MineIndex = 2;
                    if (minei != -1) // If there is a MINE attribute get its value
                        newMapInfo.MineIndex = Convert.ToByte(mapAttributes[minei].TrimStart("MINE(".ToCharArray()).TrimEnd(')'));

                    if (newMapInfo.Fire == true) // If there is a FIRE attribute get its value
                        newMapInfo.FireDamage = Convert.ToInt16(mapAttributes[fi].TrimStart("FIRE(".ToCharArray()).TrimEnd(')'));
                    if (newMapInfo.Lightning == true) // If there is a LIGHTNING attribute get its value
                        newMapInfo.LightningDamage = Convert.ToInt16(mapAttributes[li].TrimStart("LIGHTNING(".ToCharArray()).TrimEnd(')'));

                    if (newMapInfo.MiniMap == true) // If there is a MINIMAP attribute get its value
                        newMapInfo.MiniMapNumber = Convert.ToUInt16(mapAttributes[mmi].TrimStart("MINIMAP(".ToCharArray()).TrimEnd(')'));
                    if (newMapInfo.BigMap == true) // If there is a BIGMAP attribute get its value
                        newMapInfo.BigMapNumber = Convert.ToUInt16(mapAttributes[bmi].TrimStart("BIGMAP(".ToCharArray()).TrimEnd(')'));

                    if (lighti != -1) // Check if there is a LIGHT attribute and get its value
                    {
                        switch (mapAttributes[lighti].TrimStart("LIGHT(".ToCharArray()).TrimEnd(')'))
                        {
                            case "Dawn":
                                newMapInfo.Light = LightSetting.Dawn;
                                break;
                            case "Day":
                                newMapInfo.Light = LightSetting.Day;
                                break;
                            case "Evening":
                                newMapInfo.Light = LightSetting.Evening;
                                break;
                            case "Night":
                                newMapInfo.Light = LightSetting.Night;
                                break;
                            case "Normal":
                                newMapInfo.Light = LightSetting.Normal;
                                break;
                            default:
                                newMapInfo.Light = LightSetting.Normal;
                                break;
                        }
                    }

                    // Check for light type
                    if (mapAttributes.Any(s => s.Contains("DAY".ToUpper()))) // DAY = Day
                        newMapInfo.Light = LightSetting.Day;
                    else if (mapAttributes.Any(s => s.Contains("DARK".ToUpper()))) // DARK = Night
                        newMapInfo.Light = LightSetting.Night;

                    MapInfo.Add(newMapInfo); // Add map to list
                }
            }

            for (int j = 0; j < MapInfo.Count; j++)
            {
                for (int k = 0; k < lines.Length; k++)
                {
                    try
                    {
                        if (lines[k].StartsWith(MapInfo[j].MapFile + " "))
                        {
                            MapMovements newmapMovements = new MapMovements();

                            lines[k] = lines[k].Replace('.', ','); // Replace point with comma
                            lines[k] = lines[k].Replace(":", ","); // Replace colon with comma
                            lines[k] = lines[k].Replace(", ", ","); // Remove space after comma
                            lines[k] = lines[k].Replace(" ,", ","); // Remove space before comma
                            lines[k] = System.Text.RegularExpressions.Regex.Replace(lines[k], @"\s+", " "); // Clear whitespace
                            lines[k] = lines[k].Replace(" ;", ";"); // Remove space before semi-colon

                            // Trim comment at the end of the line
                            if (lines[k].Contains(';'))
                                lines[k] = lines[k].Substring(0, lines[k].IndexOf(";", System.StringComparison.Ordinal));

                            var c = lines[k].Split(' ');

                            // START - Get values from line
                            if (c.Length == 7) // Every value has a space
                            {
                                c[1] = c[1] + "," + c[2];
                                c[2] = c[5] + "," + c[6];
                                c[3] = c[4];
                            }
                            else if (c.Length == 6) // One value has a space
                            {
                                if (c[2] == "->") // Space in to XY
                                {
                                    c[2] = c[4] + "," + c[5];
                                }
                                else if (c[3] == "->") // Space in from XY
                                {
                                    c[1] = c[1] + "," + c[2];
                                    c[2] = c[5];
                                    c[3] = c[4];
                                }
                            }
                            else if (c.Length == 5) // Proper format
                            {
                                c[2] = c[4];
                            }
                            else // Unreadable value count
                            {
                                continue;
                            }
                            // END - Get values from line

                            string[] d = c[1].Split(',');

                            string[] e = c[2].Split(',');

                            newmapMovements.fromIndex = MapInfo[MapInfo.FindIndex(a => a.MapFile.ToString() == MapInfo[j].MapFile)].Index; // Check MapInfo for MapFile (mapInfo[j].mapFile) and get it's index number
                            newmapMovements.fromX = d[0];
                            newmapMovements.fromY = d[1];
                            newmapMovements.toMap = MapInfo[MapInfo.FindIndex(a => a.MapFile.ToString() == c[3])].Index; // Check MapInfo for MapFile (c[3]) and get it's index number
                            newmapMovements.toX = e[0];
                            newmapMovements.toY = e[1];

                            MapMovements.Add(newmapMovements); // Add movements
                        }
                    }
                    catch (Exception)
                    {
                        continue;
                    }
                }
            }

            for (int j = 0; j < MapInfo.Count; j++)
            {
                for (int k = 0; k < lines.Length; k++)
                {
                    if (!lines[k].StartsWith("MINEZONE")) continue;
                    var line = lines[k].Split(' ');

                    try
                    {
                        if (line[1] == MapInfo[j].MapFile)
                        {
                          MineInfo newMineInfo = new MineInfo
                          {
                             MapIndex = MapInfo[j].Index,
                             MineIndex = Convert.ToInt16(line[3]),
                             Location = new Point(Convert.ToInt16(line[4]), Convert.ToInt16(line[5])),
                             Range = Convert.ToInt16(line[6])
                          };

                          MineInfo.Add(newMineInfo);
                        }
                    }
                    catch (Exception) { continue; }
                }
            }
        }
示例#2
0
        public static void Start(Envir envir)
        {
            if (Path == string.Empty)
            {
                return;
            }

            EditEnvir = envir;

            if (EditEnvir == null)
            {
                return;
            }

            var lines = File.ReadAllLines(Path);

            _endIndex = EditEnvir.MapIndex; // Last map index number

            for (int i = 0; i < lines.Length; i++)
            {
                if (lines[i].StartsWith("["))                                                       // Read map info
                {
                    lines[i] = System.Text.RegularExpressions.Regex.Replace(lines[i], @"\s+", " "); // Clear white-space

                    lines[i] = lines[i].Replace(" ;", ";");                                         // Remove space before semi-colon

                    // Trim comment at the end of the line
                    if (lines[i].Contains(';'))
                    {
                        lines[i] = lines[i].Substring(0, lines[i].IndexOf(";", System.StringComparison.Ordinal));
                    }

                    MapInfo newMapInfo = new MapInfo {
                        Index = ++_endIndex
                    };

                    var a = lines[i].Split(']'); // Split map info into [0] = MapFile MapName 0 || [1] = Attributes

                    string[] b = a[0].Split(' ');

                    newMapInfo.MapFile = b[0].TrimStart('[');          // Assign MapFile from variable and trim leading '[' char
                    newMapInfo.MapName = b[1];                         // Assign MapName from variable

                    List <string> mapAttributes = new List <string>(); // Group of all attributes associated with that map
                    mapAttributes.AddRange(a[1].Split(' '));

                    int nri    = mapAttributes.FindIndex(x => x.StartsWith("NORECONNECT(".ToUpper())); // NORECONNECT() placement in list of parameters
                    int fi     = mapAttributes.FindIndex(x => x.StartsWith("FIRE(".ToUpper()));        // FIRE() placement in list of parameters
                    int li     = mapAttributes.FindIndex(x => x.StartsWith("LIGHTNING(".ToUpper()));   // LIGHTNING() placement in list of parameters
                    int lighti = mapAttributes.FindIndex(x => x.StartsWith("LIGHT(".ToUpper()));       // LIGHT() placement in list of parameters
                    int mmi    = mapAttributes.FindIndex(x => x.StartsWith("MINIMAP(".ToUpper()));     // MINIMAP() placement in list of parameters
                    int bmi    = mapAttributes.FindIndex(x => x.StartsWith("BIGMAP(".ToUpper()));      // BIGMAP() placement in list of parameters
                    int mli    = mapAttributes.FindIndex(x => x.StartsWith("MAPLIGHT(".ToUpper()));    // MAPLIGHT() placement in list of parameters
                    int minei  = mapAttributes.FindIndex(x => x.StartsWith("MINE(".ToUpper()));        // MINE() placement in list of parameters
                    int musici = mapAttributes.FindIndex(x => x.StartsWith("MUSIC(".ToUpper()));
                    newMapInfo.NoTeleport     = mapAttributes.Any(s => s.Contains("NOTELEPORT".ToUpper()));
                    newMapInfo.NoReconnect    = mapAttributes.Any(x => x.StartsWith("NORECONNECT(".ToUpper()));
                    newMapInfo.NoRandom       = mapAttributes.Any(s => s.Contains("NORANDOMMOVE".ToUpper()));
                    newMapInfo.NoEscape       = mapAttributes.Any(s => s.Contains("NOESCAPE".ToUpper()));
                    newMapInfo.NoRecall       = mapAttributes.Any(s => s.Contains("NORECALL".ToUpper()));
                    newMapInfo.NoDrug         = mapAttributes.Any(s => s.Contains("NODRUG".ToUpper()));
                    newMapInfo.NoPositionMove = mapAttributes.Any(s => s.Contains("NOPOSITIONMOVE".ToUpper()));
                    newMapInfo.NoHero         = mapAttributes.Any(s => s.Contains("NOHERO".ToUpper()));
                    newMapInfo.GT             = mapAttributes.Any(s => s.Contains("GT".ToUpper()));
                    newMapInfo.NoThrowItem    = mapAttributes.Any(s => s.Contains("NOTHROWITEM".ToUpper()));
                    newMapInfo.NoPlayerDrop   = mapAttributes.Any(s => s.Contains("NOPLAYERDROP".ToUpper()));
                    newMapInfo.NoMonsterDrop  = mapAttributes.Any(s => s.Contains("NOMONSTERDROP".ToUpper()));
                    newMapInfo.NoNames        = mapAttributes.Any(s => s.Contains("NONAMES".ToUpper()));
                    newMapInfo.NoFight        = mapAttributes.Any(s => s.Contains("NOFIGHT".ToUpper()));
                    newMapInfo.SafeZone       = mapAttributes.Any(s => s.Contains("SAFEZONE".ToUpper()));
                    newMapInfo.Fight          = mapAttributes.Any(s => s.Contains("FIGHT".ToUpper()));
                    newMapInfo.Fire           = mapAttributes.Any(x => x.StartsWith("FIRE(".ToUpper()));
                    newMapInfo.Lightning      = mapAttributes.Any(x => x.StartsWith("LIGHTNING(".ToUpper()));
                    newMapInfo.MiniMap        = mapAttributes.Any(x => x.StartsWith("MINIMAP(".ToUpper()));
                    newMapInfo.BigMap         = mapAttributes.Any(x => x.StartsWith("BIGMAP(".ToUpper()));
                    newMapInfo.Mine           = mapAttributes.Any(s => s.Contains("MINE(".ToUpper()));
                    newMapInfo.MapLight       = mapAttributes.Any(s => s.Contains("MAPLIGHT(".ToUpper()));
                    newMapInfo.Music          = mapAttributes.Any(s => s.Contains("MUSIC(".ToUpper()));
                    newMapInfo.Light          = LightSetting.Normal;


                    if (newMapInfo.NoReconnect == true) // If there is a NORECONNECT attribute get its MapFile
                    {
                        newMapInfo.ReconnectMap = (newMapInfo.ReconnectMap == string.Empty) ? "0" : mapAttributes[nri].TrimStart("NORECONNECT(".ToCharArray()).TrimEnd(')');
                    }
                    if (mli != -1) // If there is a MAPLIGHT attribute get its value
                    {
                        newMapInfo.MapLightValue = Convert.ToByte(mapAttributes[mli].TrimStart("MAPLIGHT(".ToCharArray()).TrimEnd(')'));
                    }

                    if (mapAttributes.Any(s => s.Contains("MINE1".ToUpper()))) // Mir Mine 1
                    {
                        newMapInfo.MineIndex = 1;
                    }
                    if (mapAttributes.Any(s => s.Contains("MINE2".ToUpper()))) // Mir Mine 2
                    {
                        newMapInfo.MineIndex = 2;
                    }
                    if (minei != -1) // If there is a MINE attribute get its value
                    {
                        newMapInfo.MineIndex = Convert.ToByte(mapAttributes[minei].TrimStart("MINE(".ToCharArray()).TrimEnd(')'));
                    }

                    if (newMapInfo.Fire == true) // If there is a FIRE attribute get its value
                    {
                        newMapInfo.FireDamage = Convert.ToInt16(mapAttributes[fi].TrimStart("FIRE(".ToCharArray()).TrimEnd(')'));
                    }
                    if (newMapInfo.Lightning == true) // If there is a LIGHTNING attribute get its value
                    {
                        newMapInfo.LightningDamage = Convert.ToInt16(mapAttributes[li].TrimStart("LIGHTNING(".ToCharArray()).TrimEnd(')'));
                    }

                    if (newMapInfo.MiniMap == true) // If there is a MINIMAP attribute get its value
                    {
                        newMapInfo.MiniMapNumber = Convert.ToUInt16(mapAttributes[mmi].TrimStart("MINIMAP(".ToCharArray()).TrimEnd(')'));
                    }
                    if (newMapInfo.BigMap == true) // If there is a BIGMAP attribute get its value
                    {
                        newMapInfo.BigMapNumber = Convert.ToUInt16(mapAttributes[bmi].TrimStart("BIGMAP(".ToCharArray()).TrimEnd(')'));
                    }

                    if (newMapInfo.Music == true)
                    {
                        newMapInfo.MusicNumber = Convert.ToUInt16(mapAttributes[musici].TrimStart("MUSIC(".ToCharArray()).TrimEnd(')'));
                    }

                    if (lighti != -1) // Check if there is a LIGHT attribute and get its value
                    {
                        switch (mapAttributes[lighti].TrimStart("LIGHT(".ToCharArray()).TrimEnd(')'))
                        {
                        case "Dawn":
                            newMapInfo.Light = LightSetting.Dawn;
                            break;

                        case "Day":
                            newMapInfo.Light = LightSetting.Day;
                            break;

                        case "Evening":
                            newMapInfo.Light = LightSetting.Evening;
                            break;

                        case "Night":
                            newMapInfo.Light = LightSetting.Night;
                            break;

                        case "Normal":
                            newMapInfo.Light = LightSetting.Normal;
                            break;

                        default:
                            newMapInfo.Light = LightSetting.Normal;
                            break;
                        }
                    }

                    // Check for light type
                    if (mapAttributes.Any(s => s.Contains("DAY".ToUpper()))) // DAY = Day
                    {
                        newMapInfo.Light = LightSetting.Day;
                    }
                    else if (mapAttributes.Any(s => s.Contains("DARK".ToUpper()))) // DARK = Night
                    {
                        newMapInfo.Light = LightSetting.Night;
                    }

                    MapInfo.Add(newMapInfo); // Add map to list
                }
            }

            for (int j = 0; j < MapInfo.Count; j++)
            {
                for (int k = 0; k < lines.Length; k++)
                {
                    try
                    {
                        if (lines[k].StartsWith(MapInfo[j].MapFile + " "))
                        {
                            MapMovements newmapMovements = new MapMovements();

                            lines[k] = lines[k].Replace('.', ',');                                          // Replace point with comma
                            lines[k] = lines[k].Replace(":", ",");                                          // Replace colon with comma
                            lines[k] = lines[k].Replace(", ", ",");                                         // Remove space after comma
                            lines[k] = lines[k].Replace(" ,", ",");                                         // Remove space before comma
                            lines[k] = System.Text.RegularExpressions.Regex.Replace(lines[k], @"\s+", " "); // Clear whitespace
                            lines[k] = lines[k].Replace(" ;", ";");                                         // Remove space before semi-colon

                            // Trim comment at the end of the line
                            if (lines[k].Contains(';'))
                            {
                                lines[k] = lines[k].Substring(0, lines[k].IndexOf(";", System.StringComparison.Ordinal));
                            }

                            var c = lines[k].Split(' ');

                            // START - Get values from line
                            if (c.Length == 7) // Every value has a space
                            {
                                c[1] = c[1] + "," + c[2];
                                c[2] = c[5] + "," + c[6];
                                c[3] = c[4];
                            }
                            else if (c.Length == 6) // One value has a space
                            {
                                if (c[2] == "->")   // Space in to XY
                                {
                                    c[2] = c[4] + "," + c[5];
                                }
                                else if (c[3] == "->") // Space in from XY
                                {
                                    c[1] = c[1] + "," + c[2];
                                    c[2] = c[5];
                                    c[3] = c[4];
                                }
                            }
                            else if (c.Length == 5) // Proper format
                            {
                                c[2] = c[4];
                            }
                            else // Unreadable value count
                            {
                                continue;
                            }
                            // END - Get values from line

                            string[] d = c[1].Split(',');

                            string[] e = c[2].Split(',');


                            var toMapIndex = EditEnvir.MapInfoList.FindIndex(a => a.FileName == c[3]); //check existing maps for the connection info
                            var toMap      = -1;

                            if (toMapIndex >= 0)
                            {
                                toMap = EditEnvir.MapInfoList[toMapIndex].Index; //get real index
                            }

                            if (toMap < 0)
                            {
                                toMapIndex = MapInfo.FindIndex(a => a.MapFile.ToString() == c[3]);

                                if (toMapIndex >= 0)
                                {
                                    toMap = MapInfo[toMapIndex].Index;
                                }
                            }

                            if (toMap < 0)
                            {
                                continue;
                            }

                            newmapMovements.fromIndex = MapInfo[MapInfo.FindIndex(a => a.MapFile.ToString() == MapInfo[j].MapFile)].Index; // Check MapInfo for MapFile (mapInfo[j].mapFile) and get it's index number
                            newmapMovements.fromX     = d[0];
                            newmapMovements.fromY     = d[1];
                            newmapMovements.toMap     = toMap;
                            newmapMovements.toX       = e[0];
                            newmapMovements.toY       = e[1];

                            MapMovements.Add(newmapMovements); // Add movements
                        }
                    }
                    catch (Exception)
                    {
                        continue;
                    }
                }
            }

            for (int j = 0; j < MapInfo.Count; j++)
            {
                for (int k = 0; k < lines.Length; k++)
                {
                    if (!lines[k].StartsWith("MINEZONE"))
                    {
                        continue;
                    }
                    var line = lines[k].Split(' ');

                    try
                    {
                        if (line[1] == MapInfo[j].MapFile)
                        {
                            MineInfo newMineInfo = new MineInfo
                            {
                                MapIndex  = MapInfo[j].Index,
                                MineIndex = Convert.ToInt16(line[3]),
                                Location  = new Point(Convert.ToInt16(line[4]), Convert.ToInt16(line[5])),
                                Range     = Convert.ToInt16(line[6])
                            };

                            MineInfo.Add(newMineInfo);
                        }
                    }
                    catch (Exception) { continue; }
                }
            }
        }