public override void OnResponse(NetState sender, RelayInfo info) { if (m_Deed == null || m_Deed.Deleted) { return; } Mobile from = sender.Mobile; if (!m_Deed.IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it return; } Item statue = null; switch (info.ButtonID) { case 1: statue = new SnowStatuePegasus(); break; case 2: statue = new SnowStatueSeahorse(); break; case 3: statue = new SnowStatueMermaid(); break; case 4: statue = new SnowStatueGriffon(); break; } if (statue == null) { return; } if (!from.PlaceInBackpack(statue)) { statue.Delete(); from.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again. } else { m_Deed.Delete(); } }