public InternalTimer(PvPStone spawner, TimeSpan delay) : base(delay) { m_stone = spawner; }
public BroadcastTimer(PvPStone stone, TimeSpan span1, TimeSpan span2) : base(span1, span2) { Priority = TimerPriority.OneSecond; m_stone = stone; }
public PvPRegion(PvPStone pvpstone, string name, Map map, Rectangle2D[] area) : base(name, map, 50, area) { m_PvPStone = pvpstone; }