public override Item GetCropObject() { Pumpkin pumpkin = new Pumpkin(); pumpkin.ItemID = Utility.Random(3178, 3); return(pumpkin); }
public override Item GetCropObject() { Pumpkin pumpkin = new Pumpkin(); pumpkin.ItemID = Utility.Random( 3178, 3 ); return pumpkin; }
public override bool LootItem(Mobile from) { if (Utility.RandomDouble() <= .05) { PumpkinSeed item = new PumpkinSeed(); from.AddToBackpack(item); from.SendMessage("You manage to gather 1 pumpkin seed."); } Pumpkin c = new Pumpkin(); c.ItemID = 3178; from.AddToBackpack(c); from.SendMessage("You manage to gather 1 pumpkin."); return true; }
public void Chop( Mobile from ) { if ( from.InRange( this.GetWorldLocation(), 1 ) ) { if ( ( chopTimer == null ) || ( !chopTimer.Running ) ) { if ( ( TreeHelper.TreeOrdinance ) && ( from.AccessLevel == AccessLevel.Player ) ) { if ( from.Region is Regions.GuardedRegion ) from.CriminalAction( true ); } chopTimer = new TreeHelper.ChopAction( from ); Point3D pnt = this.Location; Map map = this.Map; from.Direction = from.GetDirectionTo( this ); chopTimer.Start(); double lumberValue = from.Skills[SkillName.Lumberjacking].Value / 100; if ( ( lumberValue > .5 ) && ( Utility.RandomDouble() <= lumberValue ) ) { Pumpkin fruit = new Pumpkin( (int)Utility.Random( 13 ) + m_yield ); from.AddToBackpack( fruit ); int cnt = Utility.Random( (int)( lumberValue * 10 ) + 1 ); Log logs = new Log( cnt ); // Fruitwood Logs ?? from.AddToBackpack( logs ); FruitTreeStump i_stump = new FruitTreeStump( typeof( PumpkinCrop ) ); Timer poof = new StumpTimer( this, i_stump, from ); poof.Start(); } else from.SendLocalizedMessage( 500495 ); // You hack at the tree for a while, but fail to produce any useable wood. } } else from.SendLocalizedMessage( 500446 ); // That is too far away. }
public override void OnDoubleClick( Mobile from ) { if ( from.Mounted && !TreeHelper.CanPickMounted ) { from.SendMessage( "You cannot pick fruit while mounted." ); return; } if ( DateTime.Now > lastpicked.AddSeconds(3) ) // 3 seconds between picking { lastpicked = DateTime.Now; int lumberValue = (int)from.Skills[SkillName.Lumberjacking].Value / 20; if ( from.Mounted ) ++lumberValue; if ( lumberValue < 0 ) { from.SendMessage( "You have no idea how to pick this fruit." ); return; } if ( from.InRange( this.GetWorldLocation(), 2 ) ) { if ( m_yield < 1 ) { from.SendMessage( "There is nothing here to harvest." ); } else //check skill { from.Direction = from.GetDirectionTo( this ); from.Animate( from.Mounted ? 26:17, 7, 1, true, false, 0 ); if ( lumberValue < m_yield ) lumberValue = m_yield + 1; int pick = Utility.Random( lumberValue ); if ( pick == 0 ) { from.SendMessage( "You do not manage to gather any fruit." ); return; } m_yield -= pick; from.SendMessage( "You pick {0} Pumpkin{1}!", pick, ( pick == 1 ? "" : "s" ) ); //PublicOverheadMessage( MessageType.Regular, 0x3BD, false, string.Format( "{0}", m_yield )); Pumpkin crop = new Pumpkin( pick ); from.AddToBackpack( crop ); if ( !regrowTimer.Running ) { regrowTimer.Start(); } } } else { from.SendLocalizedMessage( 500446 ); // That is too far away. } } }
public override void OnDoubleClick( Mobile from ) { if ( m_sower == null || m_sower.Deleted ) m_sower = from; if ( from.Mounted && !CropHelper.CanWorkMounted ) { from.SendMessage( "You cannot harvest a crop while mounted." ); return; } if ( DateTime.Now > lastpicked.AddSeconds(1) ) // 3 seconds between picking changed to 1 sec { lastpicked = DateTime.Now; int cookingValue = (int)from.Skills[SkillName.Cooking].Value / 20; //FUTURE add two skill checks... if ( cookingValue == 0 ) { from.SendMessage( "You have no idea how to harvest this crop." ); return; } if ( from.InRange( this.GetWorldLocation(), 1 ) ) { if ( m_yield < 1 ) { from.SendMessage( "There is nothing here to harvest." ); if ( PlayerCanDestroy && !( m_sower.AccessLevel > AccessLevel.Counselor ) ) { UpRootGump g = new UpRootGump( from, this ); from.SendGump( g ); } } else //check skill and sower { from.Direction = from.GetDirectionTo( this ); from.Animate( from.Mounted ? 29:32, 5, 1, true, false, 0 ); if ( from == m_sower ) { cookingValue *= 2; m_lastvisit = DateTime.Now; } if ( cookingValue > m_yield ) cookingValue = m_yield + 1; int pick = Utility.Random( cookingValue ); if ( pick == 0 ) { from.SendMessage( "You do not manage to harvest any crops." ); return; } m_yield -= pick; from.SendMessage( "You harvest {0} crop{1}!", pick, ( pick == 1 ? "" : "s" ) ); //PublicOverheadMessage( MessageType.Regular, 0x3BD, false, string.Format( "{0}", m_yield )); ((Item)this).ItemID = pickedGraphic; Pumpkin crop = new Pumpkin( pick ); //I MODED from.AddToBackpack( crop ); if ( SowerPickTime != TimeSpan.Zero && m_lastvisit + SowerPickTime < DateTime.Now && !( m_sower.AccessLevel > AccessLevel.Counselor ) ) { this.UpRoot( from ); return; } if ( !regrowTimer.Running ) { regrowTimer.Start(); } } } else { from.SendMessage( "You are too far away to harvest anything." ); } } }
public override Item GetCropObject() { Pumpkin pumpkin = new Pumpkin(); return(pumpkin); }