protected override void OnTarget( Mobile from, object targeted ) { if ( targeted is PoteauArnachement && !( targeted is PoteauDeVille ) ) { PoteauArnachement pa = (PoteauArnachement)targeted; PoteauDeVille pdv = new PoteauDeVille(); pdv.Location = pa.Location; pdv.Map = pa.Map; pdv.Movable = false; pdv.Animal = pa.Animal; pdv.Maitre = pa.Maitre; pdv.Loyaute = pa.Loyaute; pdv.AI = pa.AI; pa.Delete(); from.SendMessage( "Le poteau est maintenant un poteau de ville" ); } else from.SendMessage( "Ceci n'est pas un poteau de joueur" ); }
protected override void OnTarget(Mobile from, object targeted) { if (targeted is PoteauArnachement && !(targeted is PoteauDeVille)) { PoteauArnachement pa = (PoteauArnachement)targeted; PoteauDeVille pdv = new PoteauDeVille(); pdv.Location = pa.Location; pdv.Map = pa.Map; pdv.Movable = false; pdv.Animal = pa.Animal; pdv.Maitre = pa.Maitre; pdv.Loyaute = pa.Loyaute; pdv.AI = pa.AI; pa.Delete(); from.SendMessage("Le poteau est maintenant un poteau de ville"); } else { from.SendMessage("Ceci n'est pas un poteau de joueur"); } }