示例#1
0
        public override void InitOutfit()
        {
            AddItem( new Sandals( 0x901 ) );
            AddItem( new GemmedCirclet() );
            AddItem( new LongPants( 0x340 ) );
            AddItem( new SmithHammer() );

            Item item;

            item = new LeafTunic();
            item.Hue = 0x344;
            AddItem( item );
        }
示例#2
0
        public override void InitOutfit()
        {
            AddItem( new ElvenBoots( 0x901 ) );
            AddItem( new ElvenPants( 0x8AB ) );

            Item item;

            item = new LeafGloves();
            item.Hue = 0x1BB;
            AddItem( item );

            item = new LeafTunic();
            item.Hue = 0x8B0;
            AddItem( item );
        }
示例#3
0
        public override void InitOutfit()
        {
            AddItem( new Boots( 0x901 ) );
            AddItem( new RoyalCirclet() );
            AddItem( new LeafTonlet() );

            Item item;

            item = new LeafTunic();
            item.Hue = 0x1BB;
            AddItem( item );

            item = new LeafArms();
            item.Hue = 0x1BB;
            AddItem( item );
        }
示例#4
0
        public override void InitOutfit()
        {
            AddItem( new ElvenBoots( 0x1BB ) );

            Item item;

            item = new LeafGloves();
            item.Hue = 0x1BB;
            AddItem( item );

            item = new LeafTunic();
            item.Hue = 0x37;
            AddItem( item );

            item = new LeafLeggings();
            item.Hue = 0x746;
            AddItem( item );
        }
示例#5
0
        public override void InitOutfit()
        {
            AddItem( new ElvenBoots( 0x1BB ) );
            AddItem( new Circlet() );
            AddItem( new Cloak( 0x3B2 ) );

            Item item;

            item = new LeafTunic();
            item.Hue = 0x53E;
            AddItem( item );

            item = new LeafArms();
            item.Hue = 0x53E;
            AddItem( item );

            item = new LeafTonlet();
            item.Hue = 0x53E;
            AddItem( item );
        }