示例#1
0
            protected override void OnTarget(Mobile from, object targeted)
            {
                if (m_Bandage.Deleted)
                {
                    return;
                }

                if (targeted is Mobile)
                {
                    if (from.InRange(m_Bandage.GetWorldLocation(), Bandage.Range))
                    {
                        if (BandageContext.BeginHeal(from, (Mobile)targeted) != null)
                        {
                            m_Bandage.Consume();
                            Server.Gumps.QuickBar.RefreshQuickBar(from);
                        }
                    }
                    else
                    {
                        from.SendLocalizedMessage(500295);                           // You are too far away to do that.
                    }
                }
                else if (targeted is HenchmanFighterItem && from.Skills[SkillName.Anatomy].Value >= 80 && from.Skills[SkillName.Healing].Value >= 80)
                {
                    HenchmanFighterItem friend = (HenchmanFighterItem)targeted;

                    if (friend.HenchDead > 0)
                    {
                        friend.Name      = "fighter henchman";
                        friend.HenchDead = 0;
                        friend.InvalidateProperties();
                        m_Bandage.Consume();
                    }
                    else
                    {
                        from.SendMessage("They are not dead.");
                    }
                }
                else if (targeted is HenchmanWizardItem && from.Skills[SkillName.Anatomy].Value >= 80 && from.Skills[SkillName.Healing].Value >= 80)
                {
                    HenchmanWizardItem friend = (HenchmanWizardItem)targeted;

                    if (friend.HenchDead > 0)
                    {
                        friend.Name      = "wizard henchman";
                        friend.HenchDead = 0;
                        friend.InvalidateProperties();
                        m_Bandage.Consume();
                    }
                    else
                    {
                        from.SendMessage("They are not dead.");
                    }
                }
                else if (targeted is HenchmanArcherItem && from.Skills[SkillName.Anatomy].Value >= 80 && from.Skills[SkillName.Healing].Value >= 80)
                {
                    HenchmanArcherItem friend = (HenchmanArcherItem)targeted;

                    if (friend.HenchDead > 0)
                    {
                        friend.Name      = "archer henchman";
                        friend.HenchDead = 0;
                        friend.InvalidateProperties();
                        m_Bandage.Consume();
                    }
                    else
                    {
                        from.SendMessage("They are not dead.");
                    }
                }
                else if (targeted is HenchmanMonsterItem && from.Skills[SkillName.Anatomy].Value >= 80 && from.Skills[SkillName.Healing].Value >= 80)
                {
                    HenchmanMonsterItem friend = (HenchmanMonsterItem)targeted;

                    if (friend.HenchDead > 0)
                    {
                        friend.Name      = "creature henchman";
                        friend.HenchDead = 0;
                        friend.InvalidateProperties();
                        m_Bandage.Consume();
                    }
                    else
                    {
                        from.SendMessage("They are not dead.");
                    }
                }
                else
                {
                    from.SendLocalizedMessage(500970);                       // Bandages can not be used on that.
                }
            }
示例#2
0
        public void ItemTarget(Item hench, Mobile from, RodOfResurrection rod)
        {
            if (hench is HenchmanFighterItem)
            {
                HenchmanFighterItem friend = (HenchmanFighterItem)hench;

                if (friend.HenchDead > 0)
                {
                    friend.Name      = "fighter henchman";
                    friend.HenchDead = 0;
                    friend.InvalidateProperties();
                    from.PlaySound(0x214);
                    ConsumeCharge(rod, from);
                }
                else
                {
                    from.SendMessage("They are not dead.");
                }
            }
            else if (hench is HenchmanWizardItem)
            {
                HenchmanWizardItem friend = (HenchmanWizardItem)hench;

                if (friend.HenchDead > 0)
                {
                    friend.Name      = "wizard henchman";
                    friend.HenchDead = 0;
                    friend.InvalidateProperties();
                    from.PlaySound(0x214);
                    ConsumeCharge(rod, from);
                }
                else
                {
                    from.SendMessage("They are not dead.");
                }
            }
            else if (hench is HenchmanArcherItem)
            {
                HenchmanArcherItem friend = (HenchmanArcherItem)hench;

                if (friend.HenchDead > 0)
                {
                    friend.Name      = "archer henchman";
                    friend.HenchDead = 0;
                    friend.InvalidateProperties();
                    from.PlaySound(0x214);
                    ConsumeCharge(rod, from);
                }
                else
                {
                    from.SendMessage("They are not dead.");
                }
            }
            else if (hench is HenchmanMonsterItem)
            {
                HenchmanMonsterItem friend = (HenchmanMonsterItem)hench;

                if (friend.HenchDead > 0)
                {
                    friend.Name      = "creature henchman";
                    friend.HenchDead = 0;
                    friend.InvalidateProperties();
                    from.PlaySound(0x214);
                    ConsumeCharge(rod, from);
                }
                else
                {
                    from.SendMessage("They are not dead.");
                }
            }
            else
            {
                from.SendMessage("This spell didn't seem to work.");
            }
        }
示例#3
0
        public static void ResurrectHenchman(Mobile from)
        {
            if (from is PlayerMobile && from.Alive)
            {
                bool giveMessage = false;
                foreach (Item i in from.Backpack.Items)
                {
                    if (i is HenchmanFighterItem)
                    {
                        HenchmanFighterItem friend = (HenchmanFighterItem)i;
                        if (friend.HenchDead > 0)
                        {
                            friend.Name      = "fighter henchman";
                            friend.HenchDead = 0;
                            friend.InvalidateProperties();
                            giveMessage = true;
                        }
                    }
                    else if (i is HenchmanWizardItem)
                    {
                        HenchmanWizardItem friend = (HenchmanWizardItem)i;
                        if (friend.HenchDead > 0)
                        {
                            friend.Name      = "wizard henchman";
                            friend.HenchDead = 0;
                            friend.InvalidateProperties();
                            giveMessage = true;
                        }
                    }
                    else if (i is HenchmanArcherItem)
                    {
                        HenchmanArcherItem friend = (HenchmanArcherItem)i;
                        if (friend.HenchDead > 0)
                        {
                            friend.Name      = "archer henchman";
                            friend.HenchDead = 0;
                            friend.InvalidateProperties();
                            giveMessage = true;
                        }
                    }
                    else if (i is HenchmanMonsterItem)
                    {
                        HenchmanMonsterItem friend = (HenchmanMonsterItem)i;
                        if (friend.HenchDead > 0)
                        {
                            friend.Name      = "creature henchman";
                            friend.HenchDead = 0;
                            friend.InvalidateProperties();
                            giveMessage = true;
                        }
                    }
                }

                if (giveMessage)
                {
                    from.SendMessage("Your henchmen have been resurrected.");
                    from.PlaySound(0x214);
                    from.FixedEffect(0x376A, 10, 16);
                }
            }
        }