示例#1
0
            public CancelGump(PlayerMobile from, ForgedMetalOfArtifacts tool)
                : base(50, 50)
            {
                m_Mobile = from;
                m_Tool   = tool;

                AddPage(0);

                AddBackground(0, 0, 400, 155, 0x13BE);
                AddImageTiled(5, 5, 390, 25, 0xA40);
                AddHtmlLocalized(5, 8, 390, 25, 1113302, "#1149868", 0x7FFF, false, false);    // <CENTER>~1_VAL~</CENTER>
                AddImageTiled(5, 35, 390, 52, 0xA40);
                AddHtmlLocalized(10, 40, 380, 52, 1149967, 0x7FFF, false, false);              // *CAUTION* You are under the following ENHANCE ITEM buff. Do you want to remove it?
                AddImageTiled(5, 92, 120, 29, 0xA40);
                AddHtmlLocalized(10, 97, 120, 29, 1149921, 0x7FFF, false, false);              // Skill:
                AddImageTiled(5, 121, 120, 29, 0xA40);
                AddHtmlLocalized(10, 126, 120, 29, 1149933, 0x7FFF, false, false);             // Success Rate:
                AddImageTiled(125, 92, 140, 29, 0xA40);
                AddHtmlLocalized(130, 97, 140, 29, 1114057, "#1149992", 0x7FFF, false, false); // ~1_val~
                AddImageTiled(125, 121, 140, 29, 0xA40);
                AddHtmlLocalized(130, 126, 140, 29, 1149934, "100", 0x7FFF, false, false);     // ~1_VAL~%
                AddImageTiled(270, 92, 125, 58, 0xA40);
                AddButton(275, 97, 0xFB7, 0xFB8, 1, GumpButtonType.Reply, 0);
                AddHtmlLocalized(310, 99, 85, 29, 1149968, 0x7FFF, false, false); // REMOVE
            }
            public InternalGump(PlayerMobile from, ForgedMetalOfArtifacts tool)
                : base(50, 50)
            {
                m_Mobile = from;
                m_Tool   = tool;

                AddPage(0);

                AddBackground(0, 0, 400, 230, 0x13BE);

                AddImageTiled(5, 5, 390, 25, 0xA40);
                AddHtmlLocalized(5, 8, 390, 25, 1113302, "#1149868", 0x7FFF, false, false); // <CENTER>Forged Metal of Artifacts</CENTER>

                AddImageTiled(5, 35, 390, 125, 0xA40);

                /*
                 * The next time that you try to enhance an item the success rate will be the value listed
                 * below regardless of your skill and total intensity of the item. Skill requirements still
                 * apply to material usage.  One charge on this item will be consumed per use and only one
                 * instance of this buff can be active at any time.
                 */
                AddHtmlLocalized(10, 40, 380, 125, 1149920, 0x7FFF, false, false);

                AddImageTiled(5, 165, 120, 30, 0xA40);
                AddHtmlLocalized(10, 170, 120, 30, 1149921, 0x7FFF, false, false);              // Skill:
                AddImageTiled(125, 165, 140, 30, 0xA40);
                AddHtmlLocalized(130, 170, 140, 30, 1114057, "#1149992", 0x7FFF, false, false); // All Crafting Skills

                AddImageTiled(5, 195, 120, 30, 0xA40);
                AddHtmlLocalized(10, 200, 120, 30, 1149933, 0x7FFF, false, false);         // Success Rate:
                AddImageTiled(125, 195, 140, 30, 0xA40);
                AddHtmlLocalized(130, 200, 140, 30, 1149934, "100", 0x7FFF, false, false); // ~1_VAL~%

                AddImageTiled(270, 165, 125, 60, 0xA40);
                AddButton(275, 170, 0xFB7, 0xFB8, 1, GumpButtonType.Reply, 0);
                AddHtmlLocalized(310, 172, 85, 30, 1149935, 0x7FFF, false, false); // OKAY
                AddButton(275, 200, 0xFB1, 0xFB3, 0, GumpButtonType.Reply, 0);
                AddHtmlLocalized(310, 202, 85, 30, 1060051, 0x7FFF, false, false); // CANCEL
            }
            public InternalGump( PlayerMobile from, ForgedMetalOfArtifacts tool )
                : base(50, 50)
            {
                m_Mobile = from;
                m_Tool = tool;

                AddPage( 0 );

                AddBackground( 0, 0, 400, 230, 0x13BE );

                AddImageTiled( 5, 5, 390, 25, 0xA40 );
                AddHtmlLocalized( 5, 8, 390, 25, 1113302, "#1149868", 0x7FFF, false, false ); // <CENTER>Forged Metal of Artifacts</CENTER>

                AddImageTiled( 5, 35, 390, 125, 0xA40 );

                /*
                 * The next time that you try to enhance an item the success rate will be the value listed
                 * below regardless of your skill and total intensity of the item. Skill requirements still
                 * apply to material usage.  One charge on this item will be consumed per use and only one
                 * instance of this buff can be active at any time.
                 */
                AddHtmlLocalized( 10, 40, 380, 125, 1149920, 0x7FFF, false, false );

                AddImageTiled( 5, 165, 120, 30, 0xA40 );
                AddHtmlLocalized( 10, 170, 120, 30, 1149921, 0x7FFF, false, false ); // Skill:
                AddImageTiled( 125, 165, 140, 30, 0xA40 );
                AddHtmlLocalized( 130, 170, 140, 30, 1114057, "#1149992", 0x7FFF, false, false ); // All Crafting Skills

                AddImageTiled( 5, 195, 120, 30, 0xA40 );
                AddHtmlLocalized( 10, 200, 120, 30, 1149933, 0x7FFF, false, false ); // Success Rate:
                AddImageTiled( 125, 195, 140, 30, 0xA40 );
                AddHtmlLocalized( 130, 200, 140, 30, 1149934, "100", 0x7FFF, false, false ); // ~1_VAL~%

                AddImageTiled( 270, 165, 125, 60, 0xA40 );
                AddButton( 275, 170, 0xFB7, 0xFB8, 1, GumpButtonType.Reply, 0 );
                AddHtmlLocalized( 310, 172, 85, 30, 1149935, 0x7FFF, false, false ); // OKAY
                AddButton( 275, 200, 0xFB1, 0xFB3, 0, GumpButtonType.Reply, 0 );
                AddHtmlLocalized( 310, 202, 85, 30, 1060051, 0x7FFF, false, false ); // CANCEL
            }