public override void OnDoubleClick( Mobile from )
                
                 { 
                   Eggs eg = new Eggs(); 

                   eg.MoveToWorld( this.Location, this.Map );
                 } 
		protected override void OnTick()
		{
			if (Mare.Map != Map.Internal)
				{
				Eggs eggs = new Eggs();
				eggs.MoveToWorld( Mare.Location, Mare.Map );
				Effects.PlaySound( Mare.Location, Mare.Map, 110);//Can change number of sound played 110 = chicken cluck
				Mare.PublicOverheadMessage( MessageType.Regular, 62, true, "Cluck" );//FYI: Mare.PublicOverheadMessage( MessageType.Regular, 62 this is for the hue colot, true is for cursive, "Cluck" );
				
								
				}
			else
				{
				Effects.PlaySound( Mare.Location, Mare.Map, 130);//Can change number of sound played, 130 = Moose sound
				Mare.PublicOverheadMessage( MessageType.Regular, 38, true, "Eggs spawning on internal Map. Tell a GM." );
				}
			}