public override void OnDoubleClick(Mobile from) { if (from.Blessed) { from.SendMessage("You cannot look through that while in this state."); } else if (!from.InRange(GetWorldLocation(), 3)) { from.SendMessage("You will have to get closer to it!"); } else if (m_Uses < 5) { m_Uses++; if (Server.Misc.GetPlayerInfo.LuckyPlayer(from.Luck) && Utility.RandomBool()) { m_Uses--; } from.PlaySound(0x2E5); from.SendMessage("You pull something from the treasure hoard!"); Item item = null; switch (Utility.Random(17)) { case 0: item = Loot.RandomArty(); break; case 1: item = DungeonLoot.RandomSlayer(); break; case 2: item = Loot.RandomSArty(); break; case 3: if (Server.Misc.GetPlayerInfo.EvilPlay(from) == true && Utility.RandomMinMax(0, 10) == 10) { item = DungeonLoot.RandomEvil(); } else { item = Loot.RandomRelic(); if (item is DDRelicWeapon && Server.Misc.GetPlayerInfo.OrientalPlay(from) == true) { Server.Items.DDRelicWeapon.MakeOriental(item); } else if (item is DDRelicStatue && Server.Misc.GetPlayerInfo.OrientalPlay(from) == true) { Server.Items.DDRelicStatue.MakeOriental(item); } else if (item is DDRelicBanner && item.ItemID != 0x2886 && item.ItemID != 0x2887 && Server.Misc.GetPlayerInfo.OrientalPlay(from) == true) { Server.Items.DDRelicBanner.MakeOriental(item); } } break; case 4: item = DungeonLoot.RandomRare(); if (item.Stackable == true) { item.Amount = Utility.RandomMinMax(5, 20); } break; case 5: item = DungeonLoot.RandomLoreBooks(); break; case 6: if (Utility.Random(4) != 1) { item = Loot.RandomScroll(0, 7, SpellbookType.Regular); } else { item = Loot.RandomScroll(0, 17, SpellbookType.Necromancer); } break; case 7: int luckMod = from.Luck; if (luckMod > 2000) { luckMod = 2000; } if ((Region.Find(from.Location, from.Map)).IsPartOf("the Ancient Crash Site") || (Region.Find(from.Location, from.Map)).IsPartOf("the Ancient Sky Ship")) { item = new DDXormite((luckMod + Utility.RandomMinMax(333, 666))); } else if (Worlds.GetMyWorld(from.Map, from.Location, from.X, from.Y) == "the Mines of Morinia") { item = new Crystals((luckMod + Utility.RandomMinMax(200, 400))); } else if (Worlds.GetMyWorld(from.Map, from.Location, from.X, from.Y) == "the Underworld") { item = new DDJewels((luckMod + Utility.RandomMinMax(500, 1000))); } else { item = new Gold((luckMod + Utility.RandomMinMax(1000, 2000))); } break; case 8: case 9: case 10: case 11: item = Loot.RandomArmorOrShieldOrWeaponOrJewelry(Server.LootPackEntry.IsInIslesDread(from)); ContainerFunctions.LootMutate(from, Server.LootPack.GetRegularLuckChance(from), item, from.Backpack, Utility.RandomMinMax(5, 10)); break; case 12: item = Loot.RandomInstrument(); int attributeCount; int min, max; Server.Misc.ContainerFunctions.GetRandomAOSStats(out attributeCount, out min, out max, 6); BaseInstrument instr = (BaseInstrument)item; int cHue = 0; int cUse = 0; switch (instr.Resource) { case CraftResource.AshTree: cHue = MaterialInfo.GetMaterialColor("ash", "", 0); cUse = 20; break; case CraftResource.CherryTree: cHue = MaterialInfo.GetMaterialColor("cherry", "", 0); cUse = 40; break; case CraftResource.EbonyTree: cHue = MaterialInfo.GetMaterialColor("ebony", "", 0); cUse = 60; break; case CraftResource.GoldenOakTree: cHue = MaterialInfo.GetMaterialColor("gold", "", 0); cUse = 80; break; case CraftResource.HickoryTree: cHue = MaterialInfo.GetMaterialColor("hickory", "", 0); cUse = 100; break; case CraftResource.MahoganyTree: cHue = MaterialInfo.GetMaterialColor("mahogany", "", 0); cUse = 120; break; case CraftResource.DriftwoodTree: cHue = MaterialInfo.GetMaterialColor("driftwood", "", 0); cUse = 120; break; case CraftResource.OakTree: cHue = MaterialInfo.GetMaterialColor("oak", "", 0); cUse = 140; break; case CraftResource.PineTree: cHue = MaterialInfo.GetMaterialColor("pine", "", 0); cUse = 160; break; case CraftResource.RosewoodTree: cHue = MaterialInfo.GetMaterialColor("rosewood", "", 0); cUse = 180; break; case CraftResource.WalnutTree: cHue = MaterialInfo.GetMaterialColor("walnute", "", 0); cUse = 200; break; } if (!(Server.Misc.Worlds.IsOnSpaceship(from.Location, from.Map))) { if (cHue > 0) { item.Hue = cHue; } else if (Utility.RandomMinMax(1, 4) == 1) { item.Hue = Utility.RandomColor(0); } Server.Misc.MorphingTime.MakeOrientalItem(item, from); item.Name = LootPackEntry.MagicItemName(item, from, Region.Find(from.Location, from.Map)); } else { string newName = "odd alien"; switch (Utility.RandomMinMax(0, 6)) { case 0: newName = "odd"; break; case 1: newName = "unusual"; break; case 2: newName = "bizarre"; break; case 3: newName = "curious"; break; case 4: newName = "peculiar"; break; case 5: newName = "strange"; break; case 6: newName = "weird"; break; } switch (Utility.RandomMinMax(1, 4)) { case 1: item = new Pipes(); item.Name = newName + " " + Server.Misc.RandomThings.GetRandomAlienRace() + " pipes"; break; case 2: item = new Pipes(); item.Name = newName + " " + Server.Misc.RandomThings.GetRandomAlienRace() + " pan flute"; break; case 3: item = new Fiddle(); item.Name = newName + " " + Server.Misc.RandomThings.GetRandomAlienRace() + " violin"; break; case 4: item = new Fiddle(); item.Name = newName + " " + Server.Misc.RandomThings.GetRandomAlienRace() + " fiddle"; break; } BaseInstrument lute = (BaseInstrument)item; lute.Resource = CraftResource.None; item.Hue = Utility.RandomColor(0); } instr.UsesRemaining = instr.UsesRemaining + cUse; BaseRunicTool.ApplyAttributesTo((BaseInstrument)item, attributeCount, min, max); SlayerName slayer = BaseRunicTool.GetRandomSlayer(); instr.Quality = InstrumentQuality.Regular; if (Utility.RandomMinMax(1, 4) == 1) { instr.Quality = InstrumentQuality.Exceptional; } if (Utility.RandomMinMax(1, 4) == 1) { instr.Slayer = slayer; } break; case 13: item = Loot.RandomGem(); break; case 14: item = Loot.RandomPotion(); break; case 15: item = Loot.RandomWand(); Server.Misc.MaterialInfo.ColorMetal(item, 0); string wandOwner = ""; if (Utility.RandomMinMax(1, 3) == 1) { wandOwner = Server.LootPackEntry.MagicWandOwner() + " "; } item.Name = wandOwner + item.Name; break; case 16: m_Uses = 6; // STOP GIVING LOOT WHEN THEY GET A CONTAINER int chestLuck = Server.Misc.GetPlayerInfo.LuckyPlayerArtifacts(from.Luck); if (chestLuck < 3) { chestLuck = 3; } if (chestLuck > 8) { chestLuck = 8; } item = new LootChest(Utility.RandomMinMax(3, chestLuck)); item.ItemID = Utility.RandomList(0x9AB, 0xE40, 0xE41, 0xE7C); item.Hue = Utility.RandomList(0x961, 0x962, 0x963, 0x964, 0x965, 0x966, 0x967, 0x968, 0x969, 0x96A, 0x96B, 0x96C, 0x96D, 0x96E, 0x96F, 0x970, 0x971, 0x972, 0x973, 0x974, 0x975, 0x976, 0x977, 0x978, 0x979, 0x97A, 0x97B, 0x97C, 0x97D, 0x97E, 0x4AA); Region reg = Region.Find(from.Location, from.Map); string box = "hoard chest"; switch (Utility.RandomMinMax(0, 7)) { case 0: box = "hoard chest"; break; case 1: box = "treasure chest"; break; case 2: box = "secret chest"; break; case 3: box = "fabled chest"; break; case 4: box = "legendary chest"; break; case 5: box = "mythical chest"; break; case 6: box = "lost chest"; break; case 7: box = "stolen chest"; break; } if (Server.Misc.Worlds.IsOnSpaceship(from.Location, from.Map)) { Server.Misc.ContainerFunctions.MakeSpaceCrate(((LockableContainer)item)); box = item.Name; } switch (Utility.RandomMinMax(0, 1)) { case 0: item.Name = box + " from " + Server.Misc.Worlds.GetRegionName(from.Map, from.Location); break; case 1: item.Name = box + " of " + HoardName; break; } int xTraCash = Utility.RandomMinMax(5000, 8000); int zone = 0; if (Worlds.IsOnSpaceship(from.Location, from.Map)) { zone = 1; } else if (Worlds.GetMyWorld(from.Map, from.Location, from.X, from.Y) == "the Underworld") { zone = 2; } ContainerFunctions.AddGoldToContainer(xTraCash, (LootChest)item, zone, from); int artychance = GetPlayerInfo.LuckyPlayerArtifacts(from.Luck) + 10; if (Utility.RandomMinMax(0, 100) < artychance) { Item artys = Loot.RandomArty(); ((LootChest)item).DropItem(artys); BaseContainer.DropItemFix(artys, from, ((LootChest)item).ItemID, ((LootChest)item).GumpID); } break; } if (item != null) { if (Worlds.IsOnSpaceship(from.Location, from.Map)) { Server.Misc.MorphingTime.MakeSpaceAceItem(item, from); } if (item is Container) { item.MoveToWorld(from.Location, from.Map); } else { from.AddToBackpack(item); } } else { if (Worlds.IsOnSpaceship(from.Location, from.Map)) { item = new DDXormite((from.Luck + Utility.RandomMinMax(333, 666))); } else if (Worlds.GetMyWorld(from.Map, from.Location, from.X, from.Y) == "the Underworld") { item = new DDJewels((from.Luck + Utility.RandomMinMax(500, 1000))); } else { item = new Gold((from.Luck + Utility.RandomMinMax(1000, 2000))); } if (item != null) { from.AddToBackpack(item); } } } else { from.SendMessage("There is nothing else worth taking from this pile!"); this.Delete(); } }
public void FillMeUp(Container box, Mobile from) { if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { box.DropItem(Loot.RandomArty()); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { box.DropItem(DungeonLoot.RandomSlayer()); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { box.DropItem(Loot.RandomSArty()); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { if (Server.Misc.GetPlayerInfo.EvilPlay(from) == true && Utility.RandomMinMax(0, 10) == 10) { box.DropItem(DungeonLoot.RandomEvil()); } else { Item relic = Loot.RandomRelic(); if (relic is DDRelicWeapon && Server.Misc.GetPlayerInfo.OrientalPlay(from) == true) { Server.Items.DDRelicWeapon.MakeOriental(relic); } else if (relic is DDRelicStatue && Server.Misc.GetPlayerInfo.OrientalPlay(from) == true) { Server.Items.DDRelicStatue.MakeOriental(relic); } else if (relic is DDRelicBanner && relic.ItemID != 0x2886 && relic.ItemID != 0x2887 && Server.Misc.GetPlayerInfo.OrientalPlay(from) == true) { Server.Items.DDRelicBanner.MakeOriental(relic); } box.DropItem(relic); } } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { Item idropped = DungeonLoot.RandomRare(); if (idropped is OilLeather || idropped is OilMetal) { idropped.Amount = Utility.RandomMinMax(1, 8); } else if (idropped is MagicalDyes) { idropped.Amount = Utility.RandomMinMax(3, 10); } else if (idropped.Stackable == true) { idropped.Amount = Utility.RandomMinMax(5, 20); } box.DropItem(idropped); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { box.DropItem(DungeonLoot.RandomLoreBooks()); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { if (Utility.Random(4) != 1) { box.DropItem(Loot.RandomScroll(0, 7, SpellbookType.Regular)); } else { box.DropItem(Loot.RandomScroll(0, 17, SpellbookType.Necromancer)); } } box.DropItem(new Gold((from.Luck + Utility.RandomMinMax(1000, 4000)))); if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { Item item = Loot.RandomArmorOrShieldOrWeaponOrJewelry(Server.LootPackEntry.IsInTokuno(from)); Server.Misc.ContainerFunctions.LootMutate(from, Server.LootPack.GetRegularLuckChance(from), item, box, Utility.RandomMinMax(8, 10)); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { Item lute = Loot.RandomInstrument(); Server.Misc.ContainerFunctions.LootMutate(from, Server.LootPack.GetRegularLuckChance(from), lute, box, Utility.RandomMinMax(8, 10)); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { box.DropItem(Loot.RandomGem()); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { box.DropItem(Loot.RandomPotion()); } if (Server.Misc.GetPlayerInfo.LuckyPlayer((int)(20 + (from.Luck / 2))) == true) { Item item = Loot.RandomWand(); Server.Misc.MaterialInfo.ColorMetal(item, 0); string wandOwner = ""; if (Utility.RandomMinMax(1, 3) == 1) { wandOwner = Server.LootPackEntry.MagicWandOwner() + " "; } item.Name = wandOwner + item.Name; box.DropItem(item); } }