public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();

            switch (version)
            {
            case 2:
            {
                m_DominationTime = reader.ReadInt();
                goto case 1;
            }

            case 1:
            {
                m_TeamControl = reader.ReadItem() as DDTeamControl;
                goto case 0;
            }

            case 0:
            {
                m_Game       = reader.ReadItem() as CTFGame;
                m_OtherPoint = reader.ReadItem() as DDWayPoint;
                break;
            }
            }

            if (m_DominationTime == 0)
            {
                m_DominationTime = 10;
            }
            new InitTimer(this).Start();
        }
 public DominationTimer(DDWayPoint point) : base(TimeSpan.Zero, TimeSpan.FromSeconds(1.0))
 {
     m_Point   = point;
     m_Stage   = point.DominationTime;
     m_Divisor = m_Stage / 10;
     Priority  = TimerPriority.FiftyMS;
 }
示例#3
0
		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize(reader);

			int version = reader.ReadInt();

			switch ( version )
			{
				case 1:
				{
					m_TeamControl = reader.ReadItem() as DDTeamControl;
					goto case 0;
				}
				case 0:
				{
					m_Game = reader.ReadItem() as CTFGame;
					m_OtherPoint = reader.ReadItem() as DDWayPoint;
					break;
				}
			}

			new InitTimer( this ).Start();
		}
示例#4
0
 public WaitTimer( DDWayPoint pt )
     : base(TimeSpan.FromSeconds( 20.0 ))
 {
     m_Point = pt;
     Priority = TimerPriority.TwoFiftyMS;
 }
示例#5
0
 public InitTimer( DDWayPoint pt )
     : base(TimeSpan.Zero)
 {
     m_Point = pt;
 }
示例#6
0
 public DominationTimer( DDWayPoint point )
     : base(TimeSpan.Zero, TimeSpan.FromSeconds( 1.0 ))
 {
     m_Point = point;
     m_Stage = 10;
     Priority = TimerPriority.FiftyMS;
 }
示例#7
0
 public InitTimer(DDWayPoint pt) : base(TimeSpan.Zero)
 {
     m_Point = pt;
 }
示例#8
0
 public WaitTimer(DDWayPoint pt) : base(TimeSpan.FromSeconds(20.0))
 {
     m_Point  = pt;
     Priority = TimerPriority.TwoFiftyMS;
 }