public ThrowTarget(BasePoisonPotion potion) : base(12, true, TargetFlags.None) { m_Potion = potion; }
public InternalTimer( Mobile from, Item target, BasePoisonPotion potion ) : base( TimeSpan.FromSeconds( 2.0 ) ) { m_From = from; m_Target = target; m_Poison = potion.Poison; m_MinSkill = potion.MinPoisoningSkill; m_MaxSkill = potion.MaxPoisoningSkill; Priority = TimerPriority.TwoFiftyMS; }
public SquirePoisoningTarget(BasePoisonPotion potion, Mobile from, Squire squire) : base(20, false, TargetFlags.None) { m_Potion = potion; m_From = from; m_Squire = squire; }
public InternalTarget( BasePoisonPotion potion ) : base ( 2, false, TargetFlags.None ) { m_Potion = potion; }
public InternalTimer( Mobile from, Item target, BasePoisonPotion potion ) : base( TimeSpan.FromSeconds( 2.0 ) ) { m_From = from; m_Target = target; m_Poison = potion.Poison; m_MinSkill = potion.MinPoisoningSkill; m_MaxSkill = potion.MaxPoisoningSkill; Priority = TimerPriority.TwoFiftyMS; if (from is PlayerMobile) ((PlayerMobile)from).ResetPlayerAction(this); }