public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadInt(); switch (version) { //Pix: NOTE: this is non-standard because the saving order was done // incorrectly and put on production. If further changes are made, they // should be done the standard way (with 'goto case 1;' for case 2) case 1: { m_Door = reader.ReadItem() as BaseHouseDoorComponent; m_House = reader.ReadItem() as BaseHouse; break; } case 0: { m_Door = reader.ReadItem() as BaseHouseDoorComponent; m_House = BaseHouse.FindHouseAt(this); break; } } /* OLD - bad! * switch (version) * { * case 1: * { * m_House = reader.ReadItem() as BaseHouse; * goto case 0; * } * case 0: * { * m_Door = reader.ReadItem() as BaseHouseDoorComponent; * break; * } * } * * if (version < 1) * m_House = BaseHouse.FindHouseAt(this); */ }
public override void Deserialize(GenericReader reader) { base.Deserialize (reader); int version = reader.ReadInt(); switch (version) { //Pix: NOTE: this is non-standard because the saving order was done // incorrectly and put on production. If further changes are made, they // should be done the standard way (with 'goto case 1;' for case 2) case 1: { m_Door = reader.ReadItem() as BaseHouseDoorComponent; m_House = reader.ReadItem() as BaseHouse; break; } case 0: { m_Door = reader.ReadItem() as BaseHouseDoorComponent; m_House = BaseHouse.FindHouseAt(this); break; } } /* OLD - bad! switch (version) { case 1: { m_House = reader.ReadItem() as BaseHouse; goto case 0; } case 0: { m_Door = reader.ReadItem() as BaseHouseDoorComponent; break; } } if (version < 1) m_House = BaseHouse.FindHouseAt(this); */ }