protected override void OnTarget(Mobile from, object targeted) { if (targeted is Item) { Item item = (Item)targeted; if ((FurnitureAttribute.Check(item) || (item is PotionKeg)) || item is BaseArmor || item is BaseWeapon || item is IDyable || item is MonsterStatuette || item is EtherealMount || item is Spellbook || item is Runebook || item is RecallRune) { if (!item.IsChildOf(from.Backpack)) { from.SendMessage("The item must be in your pack."); } else { item.Hue = m_Tub.DyedHue; if (m_Tub.Charged) { if (m_Tub.Charges <= 1) { m_Tub.Delete(); } m_Tub.Charges = m_Tub.Charges - 1; } from.PlaySound(0x23F); } } else { from.SendMessage("That item cannot be dyed."); } } else { from.SendMessage("You cannot dye that."); } }
protected override void OnTarget(Mobile from, object targeted) { if (targeted is Item) { Item item = (Item)targeted; if (/*item is CarpetColor || */ item is SpecialFishingNet) { from.SendMessage("That item cannot be dyed."); } else if (item is AddonComponent) { AddonComponent component = (AddonComponent)targeted; if (component.Addon is DyeRack) { if (m_Tub.DyedHue < 1059) { from.SendMessage("This hue cannot be added to rack"); } else { if (m_Tub.Charged) { from.PlaySound(0x23F); from.FixedParticles(14120, 10, 15, 5011, m_Tub.DyedHue, 5, EffectLayer.Waist); ((DyeRack)component.Addon).AcquireDye(m_Tub.DyedHue, m_Tub.Charges); from.SendMessage("Hue has been added to rack with number {0}", m_Tub.DyedHue); m_Tub.Delete(); } } } else { from.SendMessage("That item cannot be dyed."); } } else if (FurnitureAttribute.Check(item) || item is BaseTalisman || item is BaseArmor || item is BaseWeapon || item is IDyable || item is MonsterStatuette || item is EtherealMount || item is Spellbook || item is Runebook || item is RecallRune) { if (!item.IsChildOf(from.Backpack)) { from.SendMessage("The item must be in your pack."); } else { item.Hue = m_Tub.DyedHue; if (m_Tub.Charged) { if (m_Tub.Charges <= 1) { m_Tub.Delete(); } m_Tub.Charges = m_Tub.Charges - 1; } from.PlaySound(0x23F); from.FixedParticles(14120, 10, 15, 5011, item.Hue, 5, EffectLayer.Waist); } } else { from.SendMessage("That item cannot be dyed."); } } else { from.SendMessage("You cannot dye that."); } }