public static void Load()
		{
			string basePath = Path.Combine("Saves", "CTFScore");
			string idxPath = Path.Combine( basePath, "CTFLScore.idx");
			string binPath = Path.Combine( basePath, "CTFLScore.bin");

			if (File.Exists(idxPath) && File.Exists(binPath))
			{
				// Declare and initialize reader objects.
				FileStream idx = new FileStream(idxPath, FileMode.Open, FileAccess.Read, FileShare.Read);
				FileStream bin = new FileStream(binPath, FileMode.Open, FileAccess.Read, FileShare.Read);
				BinaryReader idxReader = new BinaryReader(idx);
				BinaryFileReader binReader = new BinaryFileReader(new BinaryReader(bin));

				// Start by reading the number of duels from an index file
				int playerCount = idxReader.ReadInt32();

				for (int i = 0; i < playerCount; ++i)
				{
					CTFPlayer player = new CTFPlayer();
					// Read start-position and length of current order from index file
					long startPos = idxReader.ReadInt64();
					int length = idxReader.ReadInt32();
					// Point the reading stream to the proper position
					binReader.Seek(startPos, SeekOrigin.Begin);

					try
					{

						player.Deserialize( binReader );

						if (binReader.Position != (startPos + length))
							throw new Exception(String.Format("***** Bad serialize on CTFScore[{0}] *****", i));
					}
					catch
					{
						//handle
					}
					if ( player != null && player.Mobile != null )
						Players.Add( player.Mobile, player );
				}
				// Remember to close the streams
				idxReader.Close();
				binReader.Close();
			}

		}
		public static void Returned( Mobile m )
		{
			CTFPlayer player = Players[m] as CTFPlayer;
			if ( player == null )
			{
				player = new CTFPlayer( m );
				Players.Add( m, player );
			}
			player.Returns++;
		}