private static void EventSink_Connected( ConnectedEventArgs e ) { PlayerMobile pm = e.Mobile as PlayerMobile; if ( pm != null ) { pm.m_SessionStart = DateTime.Now; if ( pm.m_Quest != null ) pm.m_Quest.StartTimer(); pm.BedrollLogout = false; } #region SpecialMoves Timer.DelayCall( TimeSpan.Zero, () => { SpecialMove.ClearAllMoves( e.Mobile ); } ); #endregion }