示例#1
0
 public WearOffTimer( OilAttachment owner )
     : base(TimeSpan.FromSeconds( 5.0 ), TimeSpan.FromSeconds( 5.0 ))
 {
     m_Owner = owner;
     Priority = TimerPriority.FiveSeconds;
 }
示例#2
0
 protected override void OnTarget( Mobile from, object targ )
 {
     if ( targ is BaseMeleeWeapon )
     {
         BaseMeleeWeapon weapon = targ as BaseMeleeWeapon;
         OilAttachment attachment = XmlAttach.FindAttachment( weapon, typeof( OilAttachment ) ) as OilAttachment;
         if ( weapon.RootParent != from )
             from.SendMessage( "The item must be in your pack." );
         else if ( attachment != null )
             from.SendMessage( "There's already oil present on that weapon. Remove it with an oil cloth first." );
         else
         {
             attachment = new OilAttachment( m_Potion.Effects, m_Potion.Duration, m_Potion.Corrosivity );
             XmlAttach.AttachTo( weapon, attachment );
             from.PlaySound( 0x4F );
             Bottle emptybottle = new Bottle();
             from.AddToBackpack( emptybottle );
             m_Potion.Consume( 1 );
             from.SendMessage( "You apply the oil onto the weapon." );
         }
     }
     else
         from.SendMessage( "You cannot apply oil to that." );
 }