public virtual void Slice() { for (int i = m_Objectives.Count - 1; i >= 0; --i) { QuestObjective obj = (QuestObjective)m_Objectives[i]; if (obj.GetTimerEvent()) { obj.CheckProgress(); } } }
public virtual void Slice() { for (int i = m_Objectives.Count - 1; i >= 0; --i) { QuestObjective obj = (QuestObjective)m_Objectives[i]; if (!obj.Completed) { obj.CheckProgress(); } } }