public DuelAcceptGump(Mobile m, Duel duel) : base(200, 200) { m_Mobile = m; m_Duel = duel; m_Timer = new TimeoutTimer(duel, m); m_Timer.Start(); this.Closable = true; this.Disposable = true; this.Dragable = true; this.Resizable = false; this.AddPage(0); this.AddBackground(40, 25, 324, 167, 3500); this.AddLabel(130, 40, 36, @"Onsite Duel System " + DuelController.Version); this.AddLabel(130, 39, 36, @"Onsite Duel System " + DuelController.Version); this.AddLabel(60, 73, 36, m_Duel.Creator.Name + " has invited you to their duel!"); this.AddLabel(60, 72, 36, m_Duel.Creator.Name + " has invited you to their duel!"); this.AddLabel(60, 96, 36, @"Do you wish to join?"); this.AddLabel(60, 95, 36, @"Do you wish to join?"); this.AddLabel(162, 146, 36, @"Yes"); this.AddLabel(162, 145, 36, @"Yes"); this.AddLabel(222, 146, 36, @"No"); this.AddLabel(222, 145, 36, @"No"); this.AddButton(327, 44, 3, 4, (int)Buttons.closeBtn, GumpButtonType.Reply, 0); this.AddButton(144, 149, 4034, 4034, (int)Buttons.yesBtn, GumpButtonType.Reply, 0); this.AddButton(204, 149, 4034, 4034, (int)Buttons.noBtn, GumpButtonType.Reply, 0); }