示例#1
0
        public virtual void RecurseReset()
        {
            if (m_State != GauntletSpawnerState.InSequence)
            {
                State = GauntletSpawnerState.InSequence;

                if (m_Sequence != null && !m_Sequence.Deleted)
                {
                    m_Sequence.RecurseReset();
                }
            }
        }