public override void OnResponse(RelayInfo info) { base.OnResponse(info); if (!CityLoyaltySystem.IsSetup()) { return; } switch (info.ButtonID) { case 0: break; case 1: BaseGump.SendGump(new CityTitlesGump(User)); break; case 2: BaseGump.SendGump(new RenounceCitizenshipGump(User)); break; case 3: default: int id = info.ButtonID - 100; if (id >= 0 && id < CityLoyaltySystem.Cities.Count) { if (Citizenship == null) { BaseGump.SendGump(new DeclareCitizenshipGump(CityLoyaltySystem.Cities[id], User)); } } break; } }
public override void OnDoubleClick(Mobile from) { if (CityLoyaltySystem.Enabled && CityLoyaltySystem.IsSetup() && from is PlayerMobile pm && pm.InRange(pm.Location, 3)) { BaseGump.SendGump(new CityStoneGump(pm, City)); } }
public override void OnResponse(NetState state, RelayInfo info) { base.OnResponse(state, info); if (!CityLoyaltySystem.IsSetup()) { return; } Console.WriteLine(info.ButtonID.ToString()); switch (info.ButtonID) { case 0: break; case 1: User.SendGump(new CityTitlesGump(User)); break; case 2: User.SendGump(new RenounceCitizenshipGump(User)); break; case 3: default: int id = info.ButtonID - 100; if (id >= 0 && id < CityLoyaltySystem.Cities.Count) { if (Citizenship == null) { User.SendGump(new DeclareCitizenshipGump(CityLoyaltySystem.Cities[id], User)); } } break; } }
public override void OnDoubleClick(Mobile from) { if (CityLoyaltySystem.Enabled && CityLoyaltySystem.IsSetup() && from is PlayerMobile && from.InRange(from.Location, 3)) { if (from is PlayerMobile && City != null && City.IsCitizen(from)) { BaseGump.SendGump(new CityStoneGump(from as PlayerMobile, City)); } else { from.SendLocalizedMessage(1153888); // Only Citizens of this City may use the Election Stone. } } }
public override void OnDoubleClick(Mobile from) { if (!CityLoyaltySystem.IsSetup()) { return; } if (Animals && Table != null && Table.Count > 0) { from.Target = new InternalTarget(this); from.SendLocalizedMessage(1152936); // Which animal do you wish to donate? } else if (!Animals) { SendMessageTo(from, 1152928); // If you wish to donate to the City simply drop the items into the crate. } }
public override bool OnDragDrop(Mobile from, Item dropped) { if (!CityLoyaltySystem.IsSetup()) { return(false); } if (!Animals && Table != null && Table.Count > 0) { int love = 0; if (dropped is Container) { List <Item> items = new List <Item>(dropped.Items); foreach (Item item in items) { love += CheckTurnin(item); } items.Clear(); items.TrimExcess(); } else { love = CheckTurnin(dropped); } if (love > 0) { CityLoyaltySystem.GetCityInstance(City).AwardLove(from, love); SendMessageTo(from, 1152926); // The City thanks you for your generosity! return(!(dropped is Container)); } else { SendMessageTo(from, 1152927); // Your generosity is appreciated but the City does not require this item. return(false); } } return(false); }
public override void AddGumpLayout() { if (!CityLoyaltySystem.Enabled || CityLoyaltySystem.Cities == null) { return; } base.AddGumpLayout(); int y = 40; for (int i = 0; i < CityLoyaltySystem.Cities.Count; i++) { CityLoyaltySystem city = CityLoyaltySystem.Cities[i]; if (city.CanUtilize && Citizenship == null && CityLoyaltySystem.CanAddCitizen(User)) { AddButton(30, y + 3, 2103, 2104, 100 + i, GumpButtonType.Reply, 0); } AddHtmlLocalized(50, y, 200, 16, CityLoyaltySystem.CityLocalization(city.City), false, false); AddHtmlLocalized(200, y, 200, 16, CityLoyaltySystem.RatingLocalization(city.GetLoyaltyRating(User)), false, false); y += 20; } y += 20; AddHtmlLocalized(70, y, 250, 16, 1152883, false, false); // Citizenship: AddHtmlLocalized(200, y, 100, 16, Citizenship != null ? CityLoyaltySystem.CityLocalization(Citizenship.City) : 1152884, false, false); y += 40; if (!CityLoyaltySystem.IsSetup()) { AddHtml(70, y, 250, 60, "City Loyalty System has not been enabled by your server owner yet.", false, false); } else if (Citizenship != null) { AddHtmlLocalized(115, y - 5, 150, 16, 1152890, false, false); // Citizenship Titles AddButton(100, y, 2103, 2104, 1, GumpButtonType.Reply, 0); y += 20; AddHtmlLocalized(115, y - 5, 150, 16, 1152888, false, false); // Renounce Citizenship AddButton(100, y, 2103, 2104, 2, GumpButtonType.Reply, 0); } else { if (CityLoyaltySystem.CanAddCitizen(User)) { AddHtmlLocalized(30, y, 280, 90, 1152885, false, false); /*Click the gem next to the name of a city to declare your * citizenship. You may renounce citizenship, but afterwards * you may not declare new citizenship for one week.*/ } else { AddHtmlLocalized(30, y, 285, 80, 1152886, CityLoyaltySystem.NextJoinCity(User).ToString(), 0, false, false); /*You recently renounced citizenship, so you must wait ~1_COUNT~ * more days before you may declare citizenship again.*/ } } }