public Item Reconstruct() { SmallBOD bod = null; if (this.m_DeedType == BODType.Smith) { bod = new SmallSmithBOD(this.m_AmountCur, this.m_AmountMax, this.m_ItemType, this.m_Number, this.m_Graphic, this.m_RequireExceptional, this.m_Material); } else if (this.m_DeedType == BODType.Tailor) { bod = new SmallTailorBOD(this.m_AmountCur, this.m_AmountMax, this.m_ItemType, this.m_Number, this.m_Graphic, this.m_RequireExceptional, this.m_Material); } //--<< Custom BODs Edit>>-------------------------------[Start 1 of 2] else if (m_DeedType == BODType.Carpenter) { bod = new SmallCarpenterBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); } else if (m_DeedType == BODType.Fletcher) { bod = new SmallFletcherBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); } //--<< Custom BODs Edit>>-------------------------------[End 1 of 2] return(bod); }
public Item Reconstruct() { SmallBOD bod = null; if (m_DeedType == BODType.Smith) bod = new SmallSmithBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); else if (m_DeedType == BODType.Tailor) bod = new SmallTailorBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); else if (m_DeedType == BODType.Carpenter) bod = new SmallCarpenterBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); else if (m_DeedType == BODType.Fletcher) bod = new SmallFletcherBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); return bod; }
public Item Reconstruct() { SmallBOD bod = null; if (m_DeedType == BODType.Smith) { bod = new SmallSmithBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); } else if (m_DeedType == BODType.Tailor) { bod = new SmallTailorBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); } else if (m_DeedType == BODType.Carpenter) { bod = new SmallCarpenterBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); } else if (m_DeedType == BODType.Fletcher) { bod = new SmallFletcherBOD(m_AmountCur, m_AmountMax, m_ItemType, m_Number, m_Graphic, m_RequireExceptional, m_Material); } return(bod); }