protected override void OnTarget(Mobile from, object targeted) { if (CanTarget(from, targeted)) { from.SendMessage("You request has been sent, please wait while they reply."); PlayerMobile tosend = (PlayerMobile)targeted; Duel_Add_Timer tmr = new Duel_Add_Timer((PlayerMobile)from, tosend, Handeling, TeamID); Handeling.AddTimer = tmr; tosend.SendGump(new DuelSetup_AddParticipant(Handeling, TeamID, Index)); } else { from.SendGump(new DuelSetup_ParticipantSetup(Handeling, TeamID)); } }
protected override void OnTarget(Mobile from, object targeted) { if (CanTarget(from, targeted)) { from.SendMessage("You request has been sent, please wait while they reply."); PlayerMobile tosend = (PlayerMobile)targeted; Duel_Add_Timer tmr = new Duel_Add_Timer((PlayerMobile)from, tosend, Handeling, TeamID); Handeling.AddTimer = tmr; tosend.SendGump(new DuelSetup_AddParticipant(Handeling, TeamID, Index)); } else from.SendGump(new DuelSetup_ParticipantSetup(Handeling, TeamID)); }