示例#1
0
 public static void SaveMove(Move move, int moveNum)
 {
     string FileName = IO.Paths.MovesFolder + "move" + moveNum + ".dat";
     using (System.IO.StreamWriter write = new System.IO.StreamWriter(FileName)) {
         write.WriteLine("MoveData|V2");
         write.WriteLine("Data|" + move.Name + "|" + move.LevelReq + "|" + ((int)move.Range).ToString() + "|" + ((int)move.TargetType).ToString() + "|" + ((int)move.MoveType).ToString() + "|" + ((int)move.EffectType).ToString() + "|" + move.MaxPP + "|" + move.Data1 + "|" + move.Data2 + "|" + move.Data3 + "|" + move.Big.ToIntString() + "|" + move.Sound + "|" + move.SpellAnim + "|" + move.SpellDone + "|" + move.SpellTime + "|" + move.IsKey.ToIntString() + "|" + move.KeyItem + "|");
     }
 }
示例#2
0
 public static Move LoadMove(int moveNum)
 {
     Move move = new Move();
     string[] parse = null;
     using (System.IO.StreamReader read = new System.IO.StreamReader(IO.Paths.MovesFolder + "move" + moveNum + ".dat")) {
         while (!(read.EndOfStream)) {
             parse = read.ReadLine().Split('|');
             switch (parse[0].ToLower()) {
                 case "movedata":
                     if (parse[1].ToLower() != "v2") {
                         read.Close();
                         return null;
                     }
                     break;
                 case "data":
                     move.Name = parse[1];
                     move.LevelReq = parse[2].ToInt();
                     move.Range = (Enums.MoveRange)parse[3].ToInt();
                     move.TargetType = (Enums.MoveTarget)parse[4].ToInt();
                     move.MoveType = (Enums.PokemonType)parse[5].ToInt();
                     move.EffectType = (Enums.MoveType)parse[6].ToInt();
                     move.MaxPP = parse[7].ToInt();
                     move.Data1 = parse[8].ToInt();
                     move.Data2 = parse[9].ToInt();
                     move.Data3 = parse[10].ToInt();
                     move.Big = parse[11].ToBool();
                     move.Sound = parse[12].ToInt();
                     move.SpellAnim = parse[13].ToInt();
                     move.SpellDone = parse[14].ToInt();
                     move.SpellTime = parse[15].ToInt();
                     move.IsKey = parse[16].ToBool();
                     move.KeyItem = parse[17].ToInt();
                     break;
             }
         }
     }
     return move;
 }