public bool MoveExhibit(double oldX, double oldY, double newX, double newY) { var oldExhibit = GetExhibit(oldX, oldY); var problem = IsProblemToBuild(newX, newY); if (oldExhibit == null || problem) { return(false); } var equipment = oldExhibit.GetEquipment(); var newExhibit = new Exhibit(newX, newY, equipment); var animals = oldExhibit.GetAnimals(); foreach (var animal in animals) { newExhibit.AddAnimal(animal); } RegisterExhibit(newExhibit); RemoveExhibit(ref oldExhibit); return(true); }
private void RegisterExhibit(Exhibit newExhibit) { // would be some database INSERT exhibits.Add(newExhibit); }
private void RemoveExhibit(ref Exhibit exhibit) { exhibits.Remove(exhibit); exhibit = null; //destroyed }