public override void Serialize(ExporterEntry entry, Dictionary <string, Extension> extensions, UnityEngine.Object component = null, object options = null) { var extension = new Sein_audioListenerExtension(); var listener = component as SeinAudioListener; extension.rotatable = listener.rotatable; AddExtension(extensions, extension); }
public override Extension Deserialize(GLTFRoot root, JProperty extensionToken) { var extension = new Sein_audioListenerExtension(); if (extensionToken != null) { extension.rotatable = (bool)extensionToken.Value["rotatable"]; } return(extension); }