private void OnClose(GameObject obj)
 {
     PopUpManager.OnCloseSureUI("reasoning_exit_tips", "reasoning_exit_ta", "reasoning_exit_quit", () =>
     {
         HideReasonUI();
     });
 }
示例#2
0
 private void Quit(GameObject obj)
 {
     if (this.m_chooseCom.Visible)
     {
         this.m_chooseCom.Visible = false;
     }
     else
     {
         PopUpManager.OnCloseSureUI("persuade_exit_tips", "persuade_exit_ta", "persuade_exit_quit", () => {
             PresuadeUILogic.Hide();
         });
         //Hide();
     }
 }