public FindObjSceneData(long group_scene_id_, int lvl_, int exp_) { m_scene_group_id = group_scene_id_; m_lvl = lvl_; m_exp = exp_; m_full_exp = FindObjSceneDataManager.GetFullExp(m_scene_group_id, m_lvl).GetValueOrDefault(); }
public void RefreshLvl(int lvl_) { if (m_lvl != lvl_) { //更新full exp m_lvl = lvl_; m_full_exp = FindObjSceneDataManager.GetFullExp(m_scene_group_id, m_lvl).GetValueOrDefault(); } }