示例#1
0
 public static void ReloadConfig()
 {
     ConfAchievement.Clear();
     ConfAchievement.Init();
     ConfActiveDrop.Clear();
     ConfActiveDrop.Init();
     ConfActivityBase.Clear();
     ConfActivityBase.Init();
     ConfAssetManifest.Clear();
     ConfAssetManifest.Init();
     Confbranchtask.Clear();
     Confbranchtask.Init();
     ConfBuilding.Clear();
     ConfBuilding.Init();
     ConfCartoonScene.Clear();
     ConfCartoonScene.Init();
     ConfChapter.Clear();
     ConfChapter.Init();
     ConfCharge.Clear();
     ConfCharge.Init();
     ConfChat.Clear();
     ConfChat.Init();
     ConfChatItem.Clear();
     ConfChatItem.Init();
     ConfCheckIn.Clear();
     ConfCheckIn.Init();
     ConfCombineFormula.Clear();
     ConfCombineFormula.Init();
     ConfDemoScene.Clear();
     ConfDemoScene.Init();
     ConfDropOut.Clear();
     ConfDropOut.Init();
     ConfPropGiftItem0.Clear();
     ConfPropGiftItem0.Init();
     ConfPropGiftItem1.Clear();
     ConfPropGiftItem1.Init();
     ConfPropGiftItem2.Clear();
     ConfPropGiftItem2.Init();
     ConfDropOut2.Clear();
     ConfDropOut2.Init();
     Confetl.Clear();
     Confetl.Init();
     ConfEvent.Clear();
     ConfEvent.Init();
     ConfEventAttribute.Clear();
     ConfEventAttribute.Init();
     ConfEventPhase.Clear();
     ConfEventPhase.Init();
     Confexhibit.Clear();
     Confexhibit.Init();
     ConfExpToLevel.Clear();
     ConfExpToLevel.Init();
     Conffailtips.Clear();
     Conffailtips.Init();
     ConfFeedback.Clear();
     ConfFeedback.Init();
     ConfFind.Clear();
     ConfFind.Init();
     ConfFindClue.Clear();
     ConfFindClue.Init();
     ConfFindTypeIcon.Clear();
     ConfFindTypeIcon.Init();
     ConfGMCMD.Clear();
     ConfGMCMD.Init();
     ConfGuid.Clear();
     ConfGuid.Init();
     ConfGuidArt.Clear();
     ConfGuidArt.Init();
     ConfGuidNew.Clear();
     ConfGuidNew.Init();
     ConfGuidNewFunction.Clear();
     ConfGuidNewFunction.Init();
     Confinapppurchase.Clear();
     Confinapppurchase.Init();
     ConfJigsawScene.Clear();
     ConfJigsawScene.Init();
     ConfKeyWords.Clear();
     ConfKeyWords.Init();
     ConfLanguage.Clear();
     ConfLanguage.Init();
     ConfMsgCode.Clear();
     ConfMsgCode.Init();
     ConfNode.Clear();
     ConfNode.Init();
     ConfNpc.Clear();
     ConfNpc.Init();
     ConfOfficer.Clear();
     ConfOfficer.Init();
     ConfPath.Clear();
     ConfPath.Init();
     ConfPoliceRankIcon.Clear();
     ConfPoliceRankIcon.Init();
     ConfProp.Clear();
     ConfProp.Init();
     ConfPropGift.Clear();
     ConfPropGift.Init();
     ConfPropGiftItem0.Clear();
     ConfPropGiftItem0.Init();
     ConfPropGiftItem1.Clear();
     ConfPropGiftItem1.Init();
     ConfPropGiftItem2.Clear();
     ConfPropGiftItem2.Init();
     ConfPush.Clear();
     ConfPush.Init();
     ConfReasoning.Clear();
     ConfReasoning.Init();
     ConfScene.Clear();
     ConfScene.Init();
     ConfSceneDifficulty.Clear();
     ConfSceneDifficulty.Init();
     ConfSceneSpecial.Clear();
     ConfSceneSpecial.Init();
     ConfServiceConfig.Clear();
     ConfServiceConfig.Init();
     ConfSkill.Clear();
     ConfSkill.Init();
     ConfSkyEye.Clear();
     ConfSkyEye.Init();
     ConfSound.Clear();
     ConfSound.Init();
     ConfTask.Clear();
     ConfTask.Init();
     ConfTitle.Clear();
     ConfTitle.Init();
     reloadStarted = true;
 }