public static void SetCalloutStatusToUnitResponding(Guid id) { if (PluginCheck.IsComputerPlusRunning()) { Functions.SetCalloutStatusToUnitResponding(id); } }
public static void SetCalloutStatusToAtScene(Guid id) { if (PluginCheck.IsComputerPlusRunning()) { Functions.SetCalloutStatusToAtScene(id); } }
public static void CancelCallout(Guid id) { if (PluginCheck.IsComputerPlusRunning()) { Functions.CancelCallout(id); } }
public static void UpdateCalloutStatus(Guid id, int status) { if (PluginCheck.IsComputerPlusRunning()) { Functions.UpdateCalloutStatus(id, (ECallStatus)status); } }
public static void UpdateCalloutDescription(Guid id, string desc) { if (PluginCheck.IsComputerPlusRunning()) { Functions.UpdateCalloutDescription(id, desc); } }
public static void AssignCallToAIUnit(Guid id) { if (PluginCheck.IsComputerPlusRunning()) { Functions.AssignCallToAIUnit(id); } }
public static void AddVehicleToCallout(Guid id, Vehicle vehicle) { if (PluginCheck.IsComputerPlusRunning()) { Functions.AddVehicleToCallout(id, vehicle); } }
public static void AddUpdateToCallout(Guid id, string update) { if (PluginCheck.IsComputerPlusRunning()) { Functions.AddUpdateToCallout(id, update); } }
public static void AddPedToCallout(Guid id, Ped ped) { if (PluginCheck.IsComputerPlusRunning()) { Functions.AddPedToCallout(id, ped); } }
public static Guid CreateCallout(string name, Vector3 loc, int resType, string desc = "", int status = 1, List <Ped> peds = null, List <Vehicle> vehs = null) { if (!PluginCheck.IsComputerPlusRunning()) { return(Guid.Empty); } return(Functions.CreateCallout(new CalloutData(name, name, loc, (ComputerPlus.EResponseType)resType, desc, (ComputerPlus.ECallStatus)status, peds, vehs))); }