public SingleAttack(Character Attacker, List <Character> CanAttack, Master_Attacker ParentForm, Character preSelected)
        {
            InitializeComponent();
            _attacker   = Attacker;
            _canAttack  = CanAttack;
            _parentForm = ParentForm;
            foreach (Character attackableChar in _canAttack)
            {
                comboBox1.Items.Add(attackableChar.CombatStuff.CombatName);
            }
            comboBox1.SelectedIndex = 0;
            if (preSelected != null)
            {
                comboBox1.SelectedItem = preSelected.CombatStuff.CombatName;
            }
            comboBoxAttackerWeapon.DataSource   = Utilities.GetWeaponNames();
            comboBoxAttackerWeapon.SelectedItem = _attacker.CombatStuff.CombatWeapon.ItemName;
            label1.Text = _attacker.CombatStuff.CombatName;
            comboBoxAttackerWeapon.SelectedText = _attacker.CombatStuff.CombatWeapon.ItemName;

            txtBoxDefensiveRoll.Text = Math.Round(Utilities.addedRandomness.NextDouble() * 20 + 0.5).ToString();
            if (_attacker.CombatStuff.rollSet)
            {
                txtBoxOffensiveRoll.Text = _attacker.CombatStuff.CombatRoll.ToString();
            }
            else
            {
                txtBoxOffensiveRoll.Text = Math.Round(Utilities.addedRandomness.NextDouble() * 20 + 0.5).ToString();
            }
        }
示例#2
0
 public static void attemptToBeginCombat()
 {
     if (!_inCombatChars.Any(c => !c.CombatStuff.readyForCombat && c.CharTypeTag != ""))
     {
         Master_Attacker frmCreator = new Master_Attacker();
         frmCreator.Show();
     }
 }
        private void FOLLOWTHETACO_Click(object sender, EventArgs e)
        {
            List <AttackOutcome> followedTacos = new List <AttackOutcome>();

            foreach (AttackOutcome tacoToFollow in allAttacks)
            {
                AttackOutcome followedTaco = CombatScripts.RunCombat(tacoToFollow.Attacker, tacoToFollow.Defender, tacoToFollow.attackRoll, tacoToFollow.defendRoll, null);


                followedTaco.Attacker.CombatStuff.AttackNotes = followedTaco.Notes;
                followedTaco.Defender.CombatStuff.DefendNotes = followedTaco.Notes;

                followedTacos.Add(followedTaco);
            }

            CombatScripts.fatigueCharactersAndRecordCombat(followedTacos);

            foreach (AttackOutcome Whack in followedTacos)
            {
                CombatScripts.applyAttackOutcome(Whack);
            }

            EffectHolder.ClearUselessEffects();
            CombatHolder.MoveAttackingCharsToHasAttackedChars();
            if (CombatHolder._masterOfDeclarations != null)
            {
                CombatHolder._masterOfDeclarations.UpdateRTB();
            }
            CombatHolder.updateCombatDeclarations();
            AfterCrits frmCreator = new AfterCrits();

            frmCreator.Show();

            Master_Attacker frmCloser = this;

            frmCloser.Hide();
        }