public static IEnumerable <string> EnumerateFiles(string name) { return(BaseIOUtils.RepeatActionWithDelay <IEnumerable <string> >(() => Directory.EnumerateFiles(name))); }
public static string[] GetFiles(string name, string filter, SearchOption option) { return(BaseIOUtils.RepeatActionWithDelay <string[]>(() => Directory.GetFiles(name, filter, option))); }
public static string[] GetFileSystemEntries(string name) { return(BaseIOUtils.RepeatActionWithDelay <string[]>(() => Directory.GetFileSystemEntries(name))); }
public static void SetCurrentDirectory(string name) { BaseIOUtils.RepeatActionWithDelay(() => Directory.SetCurrentDirectory(name)); }
public static string GetCurrentDirectory() { return(BaseIOUtils.RepeatActionWithDelay <string>(() => Directory.GetCurrentDirectory())); }
public static bool Exists(string name) { return(BaseIOUtils.RepeatActionWithDelay <bool>(() => Directory.Exists(name))); }
public static void Delete(string name, bool recursive) { BaseIOUtils.RepeatActionWithDelay(() => Directory.Delete(name, recursive)); }
public static void CreateDirectory(string name) { BaseIOUtils.RepeatActionWithDelay(() => Directory.CreateDirectory(name)); }
public static void Move(string from, string to) { BaseIOUtils.RepeatActionWithDelay(() => File.Move(from, to)); }
public static void Delete(string name) { BaseIOUtils.RepeatActionWithDelay(() => File.Delete(name)); }
public static FileStream OpenRead(string name) { return(BaseIOUtils.RepeatActionWithDelay <FileStream>(() => File.OpenRead(name))); }
public static void Copy(string from, string to, bool _override) { BaseIOUtils.RepeatActionWithDelay(() => File.Copy(from, to, _override)); }