public static void Initialize()
        {
            Categories.Add(new AchievementCategory(1, 0, "Exploration"));
            Categories.Add(new AchievementCategory(2, 1, "Towns"));
            Categories.Add(new AchievementCategory(3, 1, "Dungeons"));

            Categories.Add(new AchievementCategory(4, 0, "Crafting"));
            Categories.Add(new AchievementCategory(5, 0, "Resource Gathering"));
            Categories.Add(new AchievementCategory(6, 0, "Hunting"));
            Categories.Add(new AchievementCategory(7, 0, "Character Development"));
            Categories.Add(new AchievementCategory(8, 0, "Other"));

            Achievements.Add(new DiscoveryAchievement(0, 2, 0x96E, false, null, "Minoc!", "Discover Minoc Township", 5, "Minoc"));
            Achievements.Add(new DiscoveryAchievement(1, 2, 0x96E, false, null, "Yew!", "Discover the Yew Township", 5, "Yew"));
            Achievements.Add(new DiscoveryAchievement(2, 2, 0x96E, false, null, "Trinsic!", "Discover the Trinsic Township", 5, "Trinsic"));
            Achievements.Add(new DiscoveryAchievement(3, 2, 0x96E, false, null, "Cove!", "Discover the Cove Township", 5, "Cove"));
            Achievements.Add(new DiscoveryAchievement(4, 3, 0x96E, false, null, "Wrong!", "Discover the dungeon of Wrong", 5, "Wrong"));
            Achievements.Add(new DiscoveryAchievement(5, 3, 0x96E, false, null, "Shame!", "Discover the dungeon of Shame", 5, "Shame"));

            var achieve = new HarvestAchievement(100, 5, 0, false, null, 500, "500 Iron Ore", "Mine 500 Iron Ore", 5, typeof(IronOre), typeof(AncientSmithyHammer));

            Achievements.Add(achieve);
            Achievements.Add(new HarvestAchievement(100, 5, 0, false, achieve, 500, "50000 Iron Ore", "Mine 500 Iron Ore", 5, typeof(IronOre), typeof(AncientSmithyHammer)));

            Achievements.Add(new HunterAchievement(300, 6, 0x25D1, false, null, 5, "Dog Slayer", "Slay 5 Dogs", 5, typeof(Dog)));
            Achievements.Add(new HunterAchievement(301, 6, 0x25D1, false, null, 50, "Dragon Slayer", "Slay 50 Dragon", 5, typeof(Dragon)));



            CommandSystem.Register("feats", AccessLevel.Player, new CommandEventHandler(OpenGump));
        }
示例#2
0
        public static void Initialize()
        {
            Categories.Add(new AchievementCategory(1, 0, "Exploration"));
            Categories.Add(new AchievementCategory(2, 1, "Towns"));
            Categories.Add(new AchievementCategory(3, 1, "Dungeons"));
            Categories.Add(new AchievementCategory(4, 1, "Points of Interest"));

            Categories.Add(new AchievementCategory(1000, 0, "Crafting"));
            Categories.Add(new AchievementCategory(2000, 0, "Resource Gathering"));
            Categories.Add(new AchievementCategory(3000, 0, "Hunting"));
            Categories.Add(new AchievementCategory(4000, 0, "Character Development"));
            Categories.Add(new AchievementCategory(5000, 0, "Other"));

            Achievements.Add(new SkillProgressAchievement(4000, 4000, 0x14EB, false, null, 100, "Fisherman", "GM the Fishing Skill", SkillName.Fishing, 5, typeof(TitleRewardScroll)));
            Achievements.Add(new SkillProgressAchievement(4001, 4000, 0x14EB, true, Achievements.Last(), 120, "Fisherman", "Legendary the Fishing Skill", SkillName.Fishing, 5, typeof(TitleRewardScroll)));



            Achievements.Add(new DiscoveryAchievement(0, 2, 0x14EB, false, null, "Cove!", "Discover the Cove Township", 5, "Cove"));
            Achievements.Add(new DiscoveryAchievement(1, 2, 0x14EB, false, null, "Britain!", "Discover the City Britain", 5, "Britain"));
            Achievements.Add(new DiscoveryAchievement(2, 2, 0x14EB, false, null, "Minoc!", "Discover the Minoc Township", 5, "Minoc"));
            Achievements.Add(new DiscoveryAchievement(3, 2, 0x14EB, false, null, "Ocllo!", "Discover the Ocllo Township", 5, "Ocllo"));
            Achievements.Add(new DiscoveryAchievement(4, 2, 0x14EB, false, null, "Trinsic!", "Discover the City of Trinsic", 5, "Trinsic"));
            Achievements.Add(new DiscoveryAchievement(5, 2, 0x14EB, false, null, "Vesper!", "Discover the City of Vesper", 5, "Vesper"));
            Achievements.Add(new DiscoveryAchievement(6, 2, 0x14EB, false, null, "Yew!", "Discover the Yew Township", 5, "Yew"));
            Achievements.Add(new DiscoveryAchievement(7, 2, 0x14EB, false, null, "Wind!", "Discover the City of Wind", 5, "Wind"));
            Achievements.Add(new DiscoveryAchievement(8, 2, 0x14EB, false, null, "Serpent's Hold!", "Discover the City of Serpent's Hold", 5, "Serpent's Hold"));
            Achievements.Add(new DiscoveryAchievement(9, 2, 0x14EB, false, null, "Skara Brae!", "Discover the Island of Skara Brae", 5, "Skara Brae"));
            Achievements.Add(new DiscoveryAchievement(10, 2, 0x14EB, false, null, "Nujel'm!", "Discover the Island of Nujel'm", 5, "Nujel'm"));
            Achievements.Add(new DiscoveryAchievement(11, 2, 0x14EB, false, null, "Moonglow!", "Discover the City of Moonglow", 5, "Moonglow"));
            Achievements.Add(new DiscoveryAchievement(12, 2, 0x14EB, false, null, "Magincia!", "Discover the City of Magincia", 5, "Magincia"));
            Achievements.Add(new DiscoveryAchievement(13, 2, 0x14EB, false, null, "Buccaneer's Den!", "Discover the Secrets of Buccaneer's Den", 5, "Buccaneer's Den"));

            Achievements.Add(new DiscoveryAchievement(25, 3, 0x14EB, false, null, "Covetous!", "Discover the dungeon of Covetous", 5, "Covetous"));
            Achievements.Add(new DiscoveryAchievement(26, 3, 0x14EB, false, null, "Deceit!", "Discover the dungeon of Deceit", 5, "Deceit"));
            Achievements.Add(new DiscoveryAchievement(27, 3, 0x14EB, false, null, "Despise!", "Discover the dungeon of Despise", 5, "Despise"));
            Achievements.Add(new DiscoveryAchievement(28, 3, 0x14EB, false, null, "Destard!", "Discover the dungeon of Destard", 5, "Destard"));
            Achievements.Add(new DiscoveryAchievement(29, 3, 0x14EB, false, null, "Hythloth!", "Discover the dungeon of Hythloth", 5, "Hythloth"));
            Achievements.Add(new DiscoveryAchievement(30, 3, 0x14EB, false, null, "Wrong!", "Discover the dungeon of Wrong", 5, "Wrong"));
            Achievements.Add(new DiscoveryAchievement(31, 3, 0x14EB, false, null, "Shame!", "Discover the dungeon of Shame", 5, "Shame"));

            Achievements.Add(new DiscoveryAchievement(100, 4, 0x14EB, false, null, "Cotton!", "Discover A Cotton Field in Moonglow", 5, "A Cotton Field in Moonglow"));
            Achievements.Add(new DiscoveryAchievement(101, 4, 0x14EB, false, null, "Carrots!", "Discover A Carrot Field in Skara Brae", 5, "A Carrot Field in Skara Brae"));

            //these two show examples of adding a reward or multiple rewards
            var achieve = new HarvestAchievement(500, 2000, 0x0E85, false, null, 500, "500 Iron Ore", "Mine 500 Iron Ore", 5, typeof(IronOre), typeof(AncientSmithyHammer));

            Achievements.Add(achieve);
            Achievements.Add(new HarvestAchievement(501, 2000, 0x0E85, false, achieve, 5000, "5000 Iron Ore", "Mine 5000 Iron Ore", 5, typeof(IronOre), typeof(AncientSmithyHammer), typeof(TinkerTools), typeof(HatOfTheMagi)));

            Achievements.Add(new HunterAchievement(1000, 3000, 0x25D1, false, null, 5, "Dog Slayer", "Slay 5 Dogs", 5, typeof(Dog)));
            Achievements.Add(new HunterAchievement(1001, 3000, 0x25D1, false, null, 50, "Dragon Slayer", "Slay 50 Dragon", 5, typeof(Dragon)));



            CommandSystem.Register("feats", AccessLevel.Player, new CommandEventHandler(OpenGumpCommand));
        }