public SkillEarrings() { var mod = SkillRing.GenerateBonus(); Name = SkillRing.GenerateName(mod, "earrings"); Hue = SkillRing.GenerateHue(mod); SkillBonuses.SetValues(0, mod.Skill, mod.Value); }
public SkillBracelet() { var mod = SkillRing.GenerateBonus(); Name = SkillRing.GenerateName(mod, "bracelet"); Hue = SkillRing.GenerateHue(mod); SkillBonuses.SetValues(0, mod.Skill, mod.Value); }