/// <summary> /// Default constructor /// </summary> public ZIPExample1() { var BitmapsLoaded = 0; var Bitmaps = Enumerable.ToArray( from File in from f in MyZipFile.ToZIPFile().Entries //from f in MyZipFile.ToFiles() // you can filter your images here where f.FileName.EndsWith(".png") select f select new { File, GetBitmap = File.Data.ToByteArray().LoadBytes<Bitmap>(i => BitmapsLoaded++) } ); (200).AtInterval( (t, add) => { if (BitmapsLoaded != Bitmaps.Length) return; var Entry = Bitmaps[t.currentCount % Bitmaps.Length]; var Bitmap = Entry.GetBitmap(); Bitmap.scaleX = 4; Bitmap.scaleY = 4; Bitmap.AttachTo(this); var text = new TextField { selectable = false, text = Entry.File.FileName }.AttachTo(this); add( delegate { text.Orphanize(); Bitmap.Orphanize(); } ); } ); }
public Menu() { CanFire = false; var menumusic = Sounds.snd_birds.ToSoundAsset().play(0, 999); Mouse.show(); Aim.visible = false; GetWarzone().filters = new[] { new BlurFilter() }; var InfoMenu = new Sprite { x = 120, y = 120 }.AttachTo(this); var y = 0d; // X:\jsc.svn\examples\actionscript\FlashTowerDefense\FlashTowerDefense\ActionScript\Menu.cs // public override event Action<MouseEvent> contextMenu; // public ContextMenu contextMenu { get; set; } // um the jsc rewriter should rename // either the field or the event. // or the flash natives gen should stop // creating events that have the same name // as fields. // carlo! :) // can jsc send a comment? //"this is a comment"; "this is a comment".Comment(); #if FContextMenu // https://sites.google.com/a/jsc-solutions.net/backlog/knowledge-base/2014/201404/20140402 this.contextMenu = new ContextMenu(); this.contextMenu.hideBuiltInItems(); #endif foreach (var v in this.Settings.KnownActors) { AddInfo(InfoMenu, y, v); y += 72; } #region Play var PlayButton = new TextField { defaultTextFormat = new TextFormat { size = 36 }, autoSize = TextFieldAutoSize.LEFT, htmlText = "Play!", selectable = false, textColor = ColorBlue, filters = new[] { new GlowFilter(ColorBlueLight) } }.AttachTo(this); PlayButton.x = DefaultWidth - PlayButton.width - 32; PlayButton.y = DefaultHeight - PlayButton.height - 32; PlayButton.OnHoverUseColor(ColorRed); PlayButton.click += delegate { menumusic.stop(); InfoMenu.mouseEnabled = false; InfoMenu.mouseChildren = false; InfoMenu.FadeOutAndOrphanize(1000 / 64, 0.21); GetWarzone().filters = null; Action PlaySound = () => Sounds.snd_click.ToSoundAsset().play(); PlaySound(); //PlaySound.InvokeAtDelays(0, 500, 800); CanFire = true; PlayButton.Orphanize(); Aim.visible = true; Mouse.hide(); }; #endregion }
//C:\util\flex_sdk_4.6\frameworks\flex-config.xml(47): Error: unable to open 'libs/player/11.1/playerglobal.swc' // http://www.adobe.com/devnet/flashplayer/articles/rtmfp_stratus_app_03.html // see this video: // http://tv.adobe.com/#vi+f15384v1056 /// <summary> /// Default constructor /// </summary> public FlashStratusDemo() { var t = new TextField { multiline = true, text = "powered by jsc", background = true, x = 0, y = 0, width = 400, alwaysShowSelection = true, }.AttachTo(this); var c = new NetConnection(); Func<NetStatusEvent, string> get_Code = e => { var info = new DynamicContainer { Subject = e.info }; var code = (string)info["code"]; return code; }; c.netStatus += status => { // http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/flash/events/NetStatusEvent.html#info t.appendText("\nc.netStatus: " + get_Code(status)); if (get_Code(status) == "NetConnection.Connect.Success") { t.appendText("\n" + c.nearID); #region we could be a client var q = new TextField { background = true, x = 0, y = 200, width = 400, alwaysShowSelection = true, text = "enter id here", type = TextFieldType.INPUT }.AttachTo(this); q.change += delegate { if (q.text.Length != c.nearID.Length) return; if (q.text == c.nearID) return; t.appendText("\ntarget set"); q.Orphanize(); var r = new NetStream(c, q.text); r.netStatus += r_status => { t.appendText("\nr.netStatus: " + get_Code(r_status)); }; r.client = new DynamicDelegatesContainer { {"handler1", (string x) => { t.appendText("\nhandler1: " + x); t.setSelection( t.length, t.length); } } }.Subject; r.play("stream1"); }; #endregion // yay! we are online var s = new NetStream(c, NetStream.DIRECT_CONNECTIONS); s.client = new DynamicDelegatesContainer { {"onPeerConnect", (NetStream x) => { t.appendText("\nonPeerConnect: " + x.farID); t.setSelection( t.length, t.length); q.Orphanize(); return true; } } }.Subject; s.netStatus += s_status => { t.appendText("\ns.netStatus: " + get_Code(s_status)); }; s.publish("stream1"); #region broadcast the data var counter = 0; 5000.AtInterval( delegate { counter++; s.send("handler1", "counter = " + counter); } ); #endregion } }; // "Developer Key" means any license key, activation code, or similar // installation, access or usage control codes, including serial numbers // and electronic certificates digitally signed by Adobe, designed to // uniquely identify your Developer Program and link it to you // the Developer. // Attention: You cannot use this key in your applications. //c.connect("rtmfp://stratus.adobe.com/3f37a156abb67621000856d1-08d2970f1b43/"); c.connect("rtmfp://stratus.adobe.com/3f37a156abb67621000856d1-08d2970f1b43"); // X:\jsc.svn\examples\actionscript\MultitouchExample\MultitouchFingerTools.FlashLAN\ApplicationCanvas.Session.cs }
public MyFactory() { var t = new TextField { text = "loading", autoSize = TextFieldAutoSize.LEFT, x = 400 }.AttachTo(this); var Ready = default(Action); Ready = delegate { // 1 more Ready = delegate { // done Ready = delegate { // nothing }; CreateInstance().AttachTo(this); }; }; _mochiads_game_id = "test"; this.InvokeWhenStageIsReady( delegate { this.showPreGameAd(() => Ready(), 400, 400); } ); this.LoadingComplete += delegate { t.Orphanize(); Ready(); }; this.LoadingInProgress += delegate { t.text = new { root.loaderInfo.bytesLoaded, root.loaderInfo.bytesTotal /*, framesLoaded, totalFrames */}.ToString(); }; }